Not that I ever get the tracking bug, but what is the current time limit on it? It seems to go off after 30-60secs making it useless. Could it be set to only turnoff at health crystal?
it lasts for 20 secs btw. which i think is fair enough coz its annoying as it is if someone constantly snipes you.
now onto what i think should be implemented of whats been suggested so far...
- an interruption added to MotB
- deadeye reworked altogether (this could be a pain lol)
- some minor figure tweaks to angelic fury
I tried a yesterday adding a crit rate to snipe for deadeye like DA's level 15. I also thought of what nzac mentioned which was a silence time on a target instead of a stun. Now reducing snipe cast time isnt so good from a "visual" perspective. I was wrong in assuming that the animations would speed up according to the cast time specified. so i decided to leave the cast time the same.
So what im thinking is im going to spend a little bit more time on getting the crit effect to work and maybe have a silence effect added to it. But the dot points above is what im gonna be addressing at this point in time.
PROBLEMS WITH BUFFING REG
- increasing his base speed could make him very advantageous over many demis, especially when played in conjunction with the maim ability.
- increasing maim figures can also be OP, coz those that spec in slow down debuffs usually choose poison dagger as their favor item which majority of the time if u have a god team results in opposition death 90% of the time. Dont forget hes got MotB as another snare as well as 4th mines.
- increasing his AA dmg. Angelic assists him in this aspect that he lacks, thats why im hestitant to tweak or add any attack rate or dmg output of any sort.
REASONS WHY HE MAY SEEM INCOMPETENT
- playing him in any 1v1 situation will often lead to him falling bak. i think this should happen anyway coz as many ppl have mentioned, "he is a support character".
- built incorrectly. Most of the time i see newbie players using reg which often makes reg look like a complete waste of space. But ive witnessed few players that can use him at a very pro level and often turn around games.
You dont have to discuss what ive written here but these are the things that im thinking about while tweaking him. Just so you my thought process...