Although Relic "owns" the homeworld rights they don't really have much of a say on what games they make anymore. THQ currently owns them and the rights but they have no current "known" plans for a sequal to homeworld 2. So anyone who wants homeworld back needs to write to THQ instead of relic.
Alas, this is the story for many great games - frankly, one practice I'd love to see stopped is the insanity of "rights" to games being separated from the original developers and being taken over by publishers. Because then all too often the publishers seem to forget they own the rights and the game gets swept under the rug, never to be seen again. Many times, even if the devs want to make a sequel, they are unable to do so. In addition, I've seen games flop because the publisher decides for some odd reason to give the development to somebody else who decides to take the game in a "new direction" that is nothing at all like what the should've been like.
EA is notorious for this idiodic practice of playing shuffle with game "rights" and losing track of game rights they own. Frankly, I think it's the wrong way to go. The teams that make the games should keep the rights, IMHO, and if they need more resources, they should do what Stardock and Ironclad did with Sins and create partnerships.