CrazyTown is now a complete package and ver 0.8 is available here .
What do I mean by complete package? It includes other important mods to let you hit the ground running and have fun. If you want to play multiplayer, you're good to go without sorting through the cause of invalid gamestates. If you want to play singleplayer, skirmish AIs can let you try out the changes.
Inside Enhanced AI with many new builds specific to crazytown Enhanced UI Mod Package Occulus Bugfixes from Uberfix Many thanks to the modders who put these mods together- Ptarth, miriyaka, pacov, peppe, Bman, Chairmaya and Gunblob
*********************** Demigod Changes ver 0.8 ********************************************
Version 0.8 is a performance enhancement release. Mod files are trimmed down as much as possible to prevent unnecessary overwrites when the game loads.
DA Base Speed 6.3 Warp strike is an interrupt Elusiveness: +5 to vision radius Elusiveness Demon Speed Synergy: 1 point of Elusiveness protects 1 point of Demon's Speed from being snareable Demon Speed = 5% Attack Speed per Level Warp Area 1 = 350 damage, warp area II = 600 damage QoT Entourage: +10 damage + 100 armor +5% attack speed / level Siege Damage = 750, 1250, 1750, 2250, Siege range = 25, Siege Cost = 400 Spike Wave Damage 400,650,900 wave 3 = 10 cooldown from 15 Mulch explosion is 0.5 seconds from trigger Compost Damage Buff Progression = 6,12,18,36,54 Reg DeadEye: Activated on Snipe Impedance Bolt: Activated on Snipe Mark of the Betrayer: Interrupt on Application Scope Adds 8/12/16 to vision Radius Fury Adds 5% movement speed when active Maim Lasts 4 seconds TB Ice Nova Stun 1.3, 2.3, 3.3 seconds, transition delay set to 0.3 from 0.6, for a net stun of 1,2,3 seconds. Snare on Frost Nova scales properly to be in effect for 4 seconds after the freeze is done on a demi-god Frost Nova Will Interrupt a hero (cooldown is reset on skill / item if interrupted) Transition to fire mode movement the same as ice mode now Fire Nova Blinds for 3/4/5 seconds. Sedna Yetis: Damage +30 / level, Life + 400 / level Inner Grace: 5% / 10% / 15% dodge Life's Child = Proc on 50% life Unclean Beast Bestial Wrath Duration = 10 Unrelenting Wrath Duration = 15 Plague 1 = 20 Damage Plague 2 = 30 Damage Oak Rally: Duration 10 seconds, so 2000 health and longer armor bonus. Soul Power II & III = +5%, +10% attack speed Rook: Poison Arrow = slow 15% LE: Poison Blood II = 30 health per second Occ- Ball Lightning Cost 250, 375, 500, 625 Damage 35,70,105,140 ****************** Item Changes Duelist's: 2000 Armor of Vengeance: 2250 Crusader: 2500 + 3% chance Groffling: 5% chance Plate Visor: 50% mana Theurgists's Hat: 15% chance, +100% mana Vinling Helmet: 2500 gold +100% mana Footman's Sabatons: 200 Armor Assassin's Foot guards: 1250 gold Iron Walkers: +600 Armor 1750 gold, speed trigger is 5.3 Desperate Boots: 2250: Health is under 50% - Dodge is +25%, speed is +10% Wyrmskin: 750 gold Gauntlet's of Despair: 600 gold Slayers Wraps: 1750 gold DoomSpite Grips: 2750, Cleave Size = 1.8, Proc Chance 50% Fell-Darkur: 2750 Forestband = 550 Warlord's Punisher: 1750, CastItem animation= 1 sec (was incorrectly set at 2), Range 20 Twig of Life: 2250 Ring of the Ancients: 1750 Effect is a friendly DG aura WarpStone: Instant: Cost 2750 Magus Rod 2250 Blood Stone Ring 1500 ****************** Favor Changes Goggles- Ranged Special effect Proc Rates the same as melee, 25% chance to do 25% critical hit Magical Coin Purse: +2 gold per tick Charm of life: Regen Aura = +10 health / second Brillant Bauble- 15% XP bonus aura Symbol of Purity: Heal 500 on use Staff of the Warmage: +100% mana per second Diamond Pendant- -10% cooldown is an aura Amulet of Teleportation: Cooldown = 30 Cape of Mana: Cool Down = 30 Saam-El's cape: +10% speed Wings of the Seraphim: Cool Down = 30 Poison Dagger: +15% attack speed Mard's Hammer: +400 armor, +50 damage Essence of Magic: Timer = 5 Furious Blade: 50% Cleave Attack, 10% attack speed Totem of War: +20 damage; Aura All nearby allies: +5 damage +10% attack rate, +5% movement Tome of Endurance +600 Life. +10 regen Pendant of Grace" +5% movement, +5% attack speed Blood Soaked Wand: 1 second cast, 30 second refresh Angels Damage = 90 Target Priority List 1: Cata 2: Hero 3: Everything