Ah, of course, because by "avoiding payment" I meant people who receive the game through give-aways and promotional offers, and not downloading it from a peer-to-peer network or off of a LAN network or cracking a friends copy of the game by locating a cracked execute file on the internet and downloading it.
You tried to equate "stealing" with "avoiding payment". This is the logical end of your equation. Now you're trying to twist out of it by claiming that "Oh I really meant something specific, not _avoiding payment_ in general." which just shows that your whole argument is based on a equivocal edifice.
Arguing to the definition of the words used in ones post rather than for or against the general idea, ideal or concept the post puts forth - which you will no doubt argue is in fact put forth by the exact words one uses - is a pointless debate. You chose to not understand and argue against contrary definitions derived by deliberatly ignoring the concepts, ideas and ideals of a post while seeking holes in the finer details to provide a fruitless argument or debate.
I can argue the general idea of piracy as well, but Frogboy and many others here don't make a general argument against piracy, but rather simply equate piracy to thievery. Thus the argument here is on wether those are the same. Don't try to switch arguments when it doesn't suit you.
If you want to talk about the merits and demerits of piracy ,we can do so.
If you want to talk about wether piracy is the same as theft, we can do so.
But make up you mind which one you want.
To argue that it's not theft because it's not causing them to lose a sale is refering to the strictest terms of the law.
No it's arguing on the definition of theft most people use. The reason that law differentiates between theft (a criminal offense) and copyrights violation (a civil offense) is because it needs to avoid equivocation arguments as each has different harms associated with it.
In short, the law is strict because it needs to be so to avoid doing more harm than good. Something you obviously don't need the need to adhere to.
This assume the person downloading the game did so because they did not want to buy the game. Well, I don't want to pay for my Cars' tires, can I take those without payment or permission?I didn't cost them a sale because I had no intention of buying the Tires. Oh, no, wait - that's stealing. Where do you draw the line? Right there - you say - between the real and the digital? Between whats considered a material product and whats not? As you yourself put it:
Again you have to rely on an analogy with scarce material goods. I've refuted such arguments in this thread what? 3 times now? No, it's not the same because in the later case, the original owner will LOSE THE ACTUAL TIRES. Is this "line" so difficult to see? Here let me make it more clear
Stealing: Original owner lost the commodity
Copyright Violation: Original owner did not lose the commodity
The laws are simply behind the times to define the terms in more accurate terminology, however only those profiting - and by profit I actually mean through the cost of no expense, since your not making money illegally downloading games yoursimply not spending money - chose to be ignorant to that fact that it is stealing.
There you go again, making up your own definitions. "Profiting" now equals a violation of copyrights. What an amazing dictionary you must have.
You believe internet based piracy is in fact a good thing, spreading the products to the masses which in term generates buisness for the people who rely on the sales of their computer applications for their livelyhood ... how? Word of mouth? When offered two identical products, one that costs and one that does not, it's safe to assume that the person is going to chose the product that is of the best value. It's difficult to beat anything 'free' in terms of value, especially if a group of talented people have spent years crafting it to ensure it provides "value".
I believe Piracy is a good thing because it promotes creativity, something which is the original meaning of copyright law. The fact that products that are more pirated generally do better sales is a good correlation as well.
The trick to "beating free" is not competing with it on price. The trick is to instead use the free distribution of digital goods to power different business models. Stardock already recognises this with their "Games as service" plan even if you cannot imagine it. Which is incidentally why Stardock is much more blase about Piracy than others. They're just held back by previous misconceptions too.
If you were to select a career dedicated to the production of a particular product, and then spend many, many months creating a product from that career path for the sole purpose of selling copies of it to provide yourself with money to continue paying your bills, buy food, etc. and this product didn't sell because someone was able to hand the exact product you created - not a knock-off, not a cheap immitation but your product - to the masses through a method of reproduction without your consent, you'd be ok with that? You'd pat them on the back and say "Well done lad"? I think not.
Nobody can sell my product to the masses. it has to be a cheap immitation or a knock off if we're talking about material goods. If we're talking about ideas, then obviously I would be a fool to select such a career. As big a fool actually as going on a career to build a Telegraph system in the age of Telephony.
You'll argue that Stardock has made money off of Demigod, and I can't prove that piracy cost them a Sale. True. I can't. I can use my brain though, and summise that at least 100,000 people downloaded the game - that's actual, confirmed figures - and tried to connect to Stardock's servers. Since Stardock offers unconditional refunds for it's games, why? Download the game and try it, and if you don't like it get a refund. The only difference in the situations is the transfer of funds. They downloaded the game from the peer-to-peer network because they didn't want to transfer funds from their accounts to Stardock for the purposes of owning their game. They stole it because they didn't want to give Stardock they're money, costing them sales.
There's lots of reasons on why people will download instead of buy and refund. It could be that they have no credit card. it could be that they have no money for the initial investment. It could be that they don't care for the hassle as downloading for trial is easier. Ask 100.000 people and you'll get 1.000 answers.
So you're only showing with your "brain use" that you're eager to jump to the desired assumptions in order to falsely call others "thieves".
@Vespucci
If one sentence making fun of your disconnected writing style is enough to stop you from arguing then I guess that's just you grasping at straws to declare victory. Well done. You win one internets. You can exchange it for a pirated copy of Demigod.