Sila Skin Project Release #1:
Working on changes the textures for the QoT Focus Mod, I was suddenly inspired to do something awesome. I thus bring you awesome. Sedna's leopard Sila reskinned as Battle Cat from He-Man, Masters of the Universe. This version of the skin is in non-UI mod form, which can only be used if everyone has it, UNLESS you follow the included readme.txt instructions. If you follow the instructions you can use it without requiring other people to have it, but it is a little more complicated.
Download version 1.0 of Sila Skin Mod: Battle Cat
If you have comments or possible improvements, please feel free to add them below.
I'm also interested in awesome ideas for further skins (preferably with little work involved). My current list of interesting projects is: a reskinned black armor Oak (a reasonable amount of work), A Stardock/Frogboy reskinned Oak (some work, but would be awesome), a TorchBearer with black fire (a huge amount of work, and may require a permanent nonUI modd).
Below is the readme if you are curious.
Readme.txt
---------------------------------------------------------------------------------------------------------------------------
Sila reskinned to resemble Battle Cat from He-Man, Masters of the Universe.
---------------------------------------------------------------------------------------------------------------------------
This version of the Skins Mod is incorporated into an actual mod. The upside of this is easy installation. The downside
is that you cannot use it ingame unless all other players have the mod. If you like the look of the skin follow the
installation instructions below to use itin game without requiring anyone else to have the mod.
---------------------------------------------------------------------------------------------------------------------------
Installation Instructions
---------------------------------------------------------------------------------------------------------------------------
1. Backup your original Demigod Skins
1. For the Sila these files are
1. ..\Stardock Games\Demigod\bindata\characters\Leopard_Rider\Leopard_Albedo.dds
2. Create the Folder: ..\Stardock Games\Demigod\bindata\characters\Leopard_Rider\Backup\
3. Copy all of the *.dds files from ..\Stardock Games\Demigod\bindata\characters\Leopard_Rider\ to this folder
2. Download the skins you want to use
1. Save the new skins to ..\Stardock Games\Demigod\bindata\characters\Leopard_Rider\NewSkins\
3. Copy the skin files that you want to use from the download folder to the base folder
1. Download folder: ..\Stardock Games\Demigod\bindata\characters\Leopard_Rider\NewSkins\
2. Base folder: ..\Stardock Games\Demigod\bindata\characters\Leopard_Rider\
3. You may need to extract the files from an archive (i.e., unzip them)
How to enable the Mod
Once you have copied and renamed the files, the skin change is automatically in effect. Only you will see the new skins.
---------------------------------------------------------------------------------------------------------------------------
Why the difficult and confusing installation instructions?
"AKA why don't you just make this a mod like other UI mods"
---------------------------------------------------------------------------------------------------------------------------
The short answer is that while this seems like a UI-only mod, it isn't.
There are (at least) two ways to change skins.
1. Alter the blueprint files to point at different dds files.
1. This requires making a non-UI mod
2. As a non-UI mod, this requires that all players have the mod enabled for any of the players to use it
2. Replace the dds files that the blueprints reference.
1. This does not require any modding support from the demigods engine.
2. This allows players to use the mod regardless of other players
---------------------------------------------------------------------------------------------------------------------------