Quoting Avitus, reply 38
Wait, what? I just paid money for a game that has been out for eight months and isn't complete yet?! What, precisely, the fuck?
are you retarded?
No, but evidently you are. Clearly you aren't aware that the generally accepted protocol is to finish a game first, and then release it. GPG have apparently decided that they're too good for that, though, and have chosen instead the radical path of charging money for a partial game and the promise that it will be completed someday. Tell me, in the parallel universe you apparently inhabit, why is this considered acceptable?
The best way to end this: Vavle, EPIC, Criterion Games, and Blizzard. Blizzard STILL releases patches for their games and Valve is constantly updating all of their stuff; it's what they do. Do I even need to talk about all the bonus content EPIC released? With Burnout Paradise, I would've never purchased the game had it not been patched.
What happens with good game developers is, they release the most polished and finished product possible. Then they spend their time reworking it and patching and adding in free content. It's basic stuff. Here's something you purchased, and here is free support and fixes and add-ons that you do NOT pay for. This is the way PC games have worked for years, and I'm more than happy with it.
Think of it like this, company releases complete game, releases expansions which you have to pay for, then they release a sequel which is the exact same as the previous game, but lacking some original features and adding some more that are sub-par and then charging you $50-$60 for it. That's how game developers work who do not care about their customers. This kind of support is intended. It's not an incomplete product because it works and you can play it and everything's there. Overtime, changes are made and things are added and you are charged nothing. This isn't a half-assed sequel, it's building on the original game in a way which your investment lasts for years and years whereas it would've only lasted a few months.
Are you also under the impression MMOs are released feature-incomplete then? The whole point of an MMO is to release paid-for content over the course of the game's lifetime. Here, the content is free. I don't see how that's bad.