One issue is that if someone drops in the beginning of the game, the 30 sec. timmer starts. Then when everyone says "lets restart," and someone leaves, we have to wait the 30 sec. countdown. So the last person to hit the end button has to wait the 30 sec for every player before them. It seems like the game is looking for packets that are not coming instead of when the person leaves, the game sending an end signle.
Also, does anyone know how to survive against regulas when players go for the fast attack/high crit route? All my team was lvl 20 and he was able to spawn camp us and kill us all before we could move, even having upwards of 6k hit points. It made my teammates really frusterated because we could no longer do anything, and the game stopped being fun.
Favor is broken still in that as someone else posted, some users have millions of it.
One 4 on 4 that I played, one person timed out, then 2 people got renamed to impluseplayer & impluseplayer1 and had a 0 ping the rest of the game. At first we thought they were bots because the game might have dropped them. They were still in the game through because could chat(but when they chat, their normal named appeared). The game also froze for about 2 min before the drop screen showed up, but we could all chat(thats all we could do through)