News from the E3:
Random quotes:
We watched as UEF tanks were attacked by Cybran gunships, and lasers flashed everwhere, and though this battle would generally have tipped in favor of the gunships, you'll now be able to use a unit cannon to fling units from the other side of the map and get them right into the action. This lets you get the proper counters into the battle much more quickly, and leads to more flexibility than before.
Now, tech upgrades effect existing units, and new tech trees will let you outfit units with things like additional (or longer) barrels, anti-aircraft weaponry, and more.
The economy has been tweaked as well. Energy and mass are still your two resources. However, now you will only be able to purchase a unit or upgrade if you can afford it, rather than queue it up as you could in the original.
Taylor also talked briefly about the “neural net,” an evolving database that allows the AI to adjust for actions you make during battle. For example, if the enemy spams gunships and you keep taking them down, it will use what it learns from the net to adjust its strategies.
More Upgrades for the ACU:
For example, you can add artillery to the ACU's shoulders, grant it torpedoes, perform a “core dump” ability should you fall under nuclear attack, or even pop off its head if you need to quickly escape from battle (the benefits of such a move remain unclear).
A comment on new units:
Of course, there are all new units as well. For example, while experimental units return, there are also mini-experimentals, such as an Illuminate unit we saw that Taylor affectionately referred to as an Ear Canal. These snail-like units look as if they would have been at home in Star Wars: Episode One, and were cool to watch as they moved across the map. We also saw a standard experimental call a Cybran-zilla, which was looked appropriately draconic.
More Cybran-Zilla info from IGN:
One of the ones that I managed to check out was the new Cybran Zilla, which took dinosaur DNA and mixed it with machines to create a brutal killing unit.
Supreme Commander 2 presentation will be on thursday.