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Nick Name:
Spyndel
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4176992
Member Since:
7/30/2010
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August 27, 2010 12:12 PM
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From Who Reason
You gave logical and constructive criticism in the "Fun with AI" thread and were unfairly and irrationally punished for it.
Excellent reflection of what Brad posts inspire me... in retrospect. KB tactical combat trumps Elemental so bad it's almost embarrassing.
Fun with the AI
True vision
Fun with the AI
Well said.
Fun with the AI
Well thought out and truthful post. I hope Brad read it.
Fun with the AI
Honnest post telling Frogboy what he needs to be told.
Fun with the AI
Constructive Post
Clearing Forests
Great thoughtful post!
Combat Speed in Elemental (Faster default combat speed unbalances other elements, homogenizes unit design, and how it could help add unit roles and tactical depth)
Excellent thoughts on how to improve the tactical combat of EWOM
Combat Speed in Elemental (Faster default combat speed unbalances other elements, homogenizes unit design, and how it could help add unit roles and tactical depth)
good suggestion
Combat Speed in Elemental (Faster default combat speed unbalances other elements, homogenizes unit design, and how it could help add unit roles and tactical depth)
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