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April 8, 2009 6:15 AM
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EXCELLENT suggestion!
Extreme (& Integrated) Customization for Professions, Talents & Weaknesses, Fraction Traits
For "A better combat system: WE-GO" . Great work, bro. Keep it up :)
A better combat system:  WE-GO
I like your idea too.
Tactical Combat discussion continuation
an idea worth exploring
Achievement based building and unit bonus (Resolving the game being won in the first 10 min &  then spending the next 2 hours going through the motions)
Time Travel spells & the Limbo
You improved my posting by good examples!
We don’t like the research mechanism
Fine idea for a thread
A picture worths thousands word, what can this picture tell us?
Good idea's, lot of work in putting them together in a readable way.
Would you choose a pure Pull Driven Economy over Camp#3?
Solid recap thread
Would you choose a pure Pull Driven Economy over Camp#3?
good collection
Would you choose a pure Pull Driven Economy over Camp#3?
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