Sep 02, 2012 |
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I’ve got your precious random events right here |
Kongdej |
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short but thoughtful |
Oct 04, 2011 |
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Fallen Enchantress: Tactical Battles - Part 1 |
noobshot |
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good ideas for tactical combat direction |
Sep 14, 2011 |
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's Profile |
alphonse101elric |
na
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I like a lot of your ideas in the Production, Population, and Terrain post. |
Sep 10, 2011 |
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's Profile |
Lycanthropos |
na
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Good worked post! |
Feb 14, 2011 |
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Licensing elemental's engine |
riadsala |
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Very good question! |
Jan 27, 2011 |
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Baking a cake |
TheProgress |
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notes on modding |
Nov 01, 2010 |
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TextCrawler and notepadd++ Software |
Murteas |
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Great tip for searching in files. |
Oct 05, 2010 |
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You want REAL tactical Battles? ... Learn from the experts |
Cruxador |
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A good place to draw inspiration. |
Sep 29, 2010 |
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A database of modding elements |
RavenX |
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Good idea here :) |
Sep 12, 2010 |
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Larienna's very long review of Elemental ... Part 1 |
Ulnari |
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very thoughful analysis of elemental |
Sep 11, 2010 |
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Larienna's very long review of Elemental ... Part 1 |
Seboss |
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Good job with this review. |
Sep 11, 2010 |
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Larienna's very long review of Elemental ... Part 1 |
Eiralin |
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Completely accurate writeup, warts and all. |
Sep 10, 2010 |
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Larienna's very long review of Elemental ... Part 1 |
_PawelS_ |
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good job :) |
Sep 10, 2010 |
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Larienna's very long review of Elemental ... Part 1 |
monstrgim |
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Very Good point :) |
Sep 10, 2010 |
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Larienna's very long review of Elemental ... Part 1 |
Coplann |
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well written review with good suggestions to improve the game |
Sep 10, 2010 |
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Larienna's very long review of Elemental ... Part 1 |
Palinchron |
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For effort and valid points raised! |
Sep 10, 2010 |
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Larienna's very long review of Elemental ... Part 1 |
SouthpawSamurai |
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A very well thought out and thorough analysis on what works and doesn't work in Elemental at the moment, along with constructive ideas on how to improve them. |
Jun 02, 2010 |
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Elemental: Modding |
ghog69 |
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Great suggestion! We want this! |
Feb 06, 2010 |
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AI that helps the player: Task Delegation |
GW Swicord |
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Thumbs up for AI 'staff' for the players |
Oct 25, 2009 |
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…It is time to discuss….DEATH!!!! (or at least combat) |
Climber |
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Good post |