They do. they simply have both 32 and 64 bit versions.
It's native 64-bit application. Won't run on 32 bit system.
Making a 64 bit version of your 32 bit game designed around all the limitations of 32 bit, is not making a native 64 bit game. It's an import job. That a 64 bit executable wont run on 32 bit operating systems goes without saying. It's like a console port versus a native pc game, the console port doesn't run on a console, but it's not a native pc game. A native 64 bit game doesn't have a 32 bit version of the executable unless they specifically design a limited version of the game that lacks the features requiring 64 bit.
GC3 would have to be redesigned to work on 32 bit, unlike Endless Legends, which, from what I've heard, basically has a 64 bit executable because there weren't enough bugs in the 32 bit version.