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Hey, I actually like Civ V

By on February 24, 2012 12:52:09 PM from Elemental Forums Elemental Forums

Before investing my time in a game, first I always check the pulse of the gaming community to see if they like it.  But there are times, though, when I think the community is dead wrong (Heroes V, for example:  the community gave it mediocre ratings.  I thought it was ridiculously addictive).   Now is one of those times.   People have been slamming Civ V and going back to IV, if not walking away altogether.  Meanwhile the critics are giving it a 9.0 on Gamespot (??).  I snatched it up on Impulse while they had a $7.50 special, and...I agree with the critics!!  The critics are right, the community is wrong (is that me saying that?).   And now they've got an expansion pack coming, and I'm excited about the enhancements they are making.   So, sorry to say...really I'm not, though...but I really like Civ V. 

Now if I happen to mysteriously vanish from this forum for awhile after I just opened this can of worms, it's because the French declared war on me and my troops were all on the other side of the map taking out a city-state.

 

+32 Karma | 48 Replies
February 24, 2012 1:00:00 PM from GalCiv II Forums GalCiv II Forums

It's always the French, isn't it?  

Glad to hear it; I've gotten it as well, but haven't had the time to devote to it yet.

February 25, 2012 3:40:22 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I concur, and fully believe Civ V is a fantastic game...to be honest, I see a lot more fundamental flaws with Civ IV than with Civ V...

Here's a short list of some fundamental things that I think make Civ V better:

  • Science is tied to population, not gold, dissociating what makes a powerful economy and what makes for high tech development
  • Culture is an empire-wide phenomenon, making it useful for all cities all the time
  • The Hex combat system with a 1 unit/tile limit prevents the "Stack of Doom" and makes sieges far more strategic
  • Nature of strategic resources (1 needed for each unit/building) makes them less game-changing
  • All civics are viable and useful
  • "Larger" is not always better...small empires can still be on par TEC and culture wise (if not better at certain stages)

There are a lot of great improvements that Civ V has over Civ IV, these are just the ones I can think of right now...

My three biggest gripes about Civ 5:

  • Gold is still a little too dominant, mainly because it is the primary tool for getting city-state allies (expansion pact promises to change this)
  • I really wish they had artillery dueling (like in Sid Meier's Alpha Centauri) for artillery units and naval units...this limits the overwhelming advantage that striking first has...
  • That damn instant heal promotion...I HATE IT...one should not need a mod to get rid of that awful mechanic...
February 25, 2012 4:27:27 AM from Elemental Forums Elemental Forums

It is pretty good, but I don't like the pace. Most of my playthroughs are trying to find a mod that balances the game and takes the AI out of its Pampers. Still, I guess I will always compare it to FFH2, which will never make it to Civ V. 

February 25, 2012 11:37:50 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

The AI could use some help, though it has gotten better since the initial release...the expansion pack promises to do "stuff" to help the AI (hopefully they get better at attacking cities)...don't know any specifics but I hoping it really is improved...it'd be cool if a Prince AI was legitimately competitive, as I really don't like having to go against cheating AIs for a challenge...

February 25, 2012 12:24:59 PM from Elemental Forums Elemental Forums

That's true.  I'm still a noob, but I'm growing my empire in peace.  Built the Great Wall (that Wonder is actually useful now!  Yay!), and simply growing my population does plenty in the way of buffing my city's bombard attack.  I'm garrisoning one unit per city anyway simply for the happiness (I filled out all the Honor policy tree).   Possible invasions are of no concern to me.   And the second half of the game, I get all the military units I need from my militaristic City-state friends--I don't even have to build any.   There is no juggling military defense vs. civics building--it's just all civics building and let defense take care of itself. 

Looks like Civ V's 1UPT system improved my biggest gripe about Civ IV somewhat:  in the time it took you to mount a good attack, everybody's already researched the next set of unit upgrades or even advanced an entire age by then.  Civ V you don't build as many units and everybody has 2 movement points, so....   But still, it takes a lot of turns to set up your trebuchets, bring in 6 units to assault the city, etc..  Playing on Epic would probably help that. 

February 25, 2012 12:53:19 PM from Elemental Forums Elemental Forums

You preach heresy. 

February 25, 2012 2:21:09 PM from Elemental Forums Elemental Forums


Yep, I enjoy Civ 5 as much as Civ 4. Fall from Heaven was awesome, and I still play it every once in a while, but Civ 5 'has the newness and still fun' vibe where FFH has the 'classic, still fun but not as much as I've had in the past' vibe.

Also agree with you on Heroes V. The "gaming community" hated way too much on that game (and well, every HoMM game since 3) when every game since has had interesting mechanics and addictive gameplay. I always have to laugh when I see the "Why don't they just remake HoMM3 with better graphics?" rants when HoMMV was exactly that.

February 25, 2012 4:30:23 PM from Elemental Forums Elemental Forums

I love Civ V.  If I listened to forum nerds, I would have avoided Fallout 3 too... I now completely ignore player reviews and raging forum posters.  

February 25, 2012 4:49:34 PM from Elemental Forums Elemental Forums

Epic pace bothers me because The early game precludes taking cities until catapult and you often end up just sitting there. Playing on normal makes the game play correctly, but you only spend 50 turns in the early era, which are the best ones IMO. 

February 25, 2012 4:56:30 PM from Elemental Forums Elemental Forums

I like Civ V. I don't play it much now because of FE and CK2 but I logged a lot of hours in it. I thought the pacing was fine; it's much faster than previous games. I don't think this is good or bad, just different. The whole Civ franchise is my list of favorite games.

February 25, 2012 4:56:47 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I only like epic pace on larger maps, where normal pace can make your units obsolete by the time they get across a continent...

February 25, 2012 5:52:13 PM from Elemental Forums Elemental Forums


Yeah in Civ IV I normally wouldn't even go on an offensive war until Industrial because of the movement.   And then when I did...railroads, airports, paratroopers, transports, blimps, lots of workers to throw up last-minute railroads.....   No obsoleting problem there.

I haven't done Civ V much yet but so far it seems even slower, because every city takes a freaking siege of Leningrad before you can take it.

February 25, 2012 6:28:39 PM from GalCiv II Forums GalCiv II Forums

I actually like Civ V as well. I've played it far more than anything else on Steam--400 hours plus... It's not Civ 4.5, which is not all bad, because there are some things I like better (maybe some of the same things that others hate). I think Civ V is less tedious and more fun in warfare. I like the 1UPT and the auto-embarking units (instead of having to build and load transports). 

There are some things that I miss from Civ IV, like tech trading, vassal states, the Apostolic Palace and the U.N. resolutions (the U.N. is pretty lame in V). I hope they re-introduce some of those things. I also hope they eventually include the features from the InfoAddict Mod, many of which were in the Civ IV info screens. But having gone back and played Civ IV, I'm glad that the games are different. 

February 29, 2012 12:22:44 AM from Elemental Forums Elemental Forums

I've always loved Civ V! Launch was kinda rocky but its gotten so much better patch after patch and now its playing great. Its a different beast from Civ IV which I still think I like a bit better, but with everything that's coming in the expansion they're just getting started. People forget that Civ IV vanilla is puppy love compared to BTS.

February 29, 2012 11:36:17 AM from Elemental Forums Elemental Forums

Quoting mentalinstra,
I've always loved Civ V! Launch was kinda rocky but its gotten so much better patch after patch and now its playing great. Its a different beast from Civ IV which I still think I like a bit better, but with everything that's coming in the expansion they're just getting started. People forget that Civ IV vanilla is puppy love compared to BTS.

You're right: it really was after the expansions that IV really took off. Hopefully Firaxis shows V the same amount of love; they've already done a good job with patching in my opinion.

February 29, 2012 12:31:36 PM from JoeUser Forums JoeUser Forums

Civ V was fun for me, but for some reason I didn't devote anywhere near as much time to it as I did Civ IV.  Felt like something was missing, but frankly, I have no idea what it was (and I don't think it was the lack of religion).  Pretty sure I'll pick up the expansion when it comes out and give it another go.  Is MP still smeh in civ 5?  Playing games with my buds in civ IV was probbly what gave it staying power for me.

February 29, 2012 12:46:36 PM from Elemental Forums Elemental Forums

I never tried multiplayer in either. I was perfectly happy to bash about the AI on the middle difficulty levels. I think I'm already close to having played IV and V equally and I haven't even played V for the past 2 months or so.

February 29, 2012 1:39:42 PM from JoeUser Forums JoeUser Forums

yeah - in civ IV my pals and I would just play vs ai while in voice chat.  Hours of nerdy fun.  I can't remember, but I think they screwed something up in the MP for 5.

February 29, 2012 3:13:24 PM from JoeUser Forums JoeUser Forums

Civ V has some some nice ideas on paper but too many were poorly executed on release.  Glad to hear it got better.  Still gonna wait from a friend if it will be worth purchasing on release.  No more preorders.

 

 

Don't rip Civ4 too hard guys.  Sure it had its flaws but through mods Civ4 opened the 4x to fun new options like not comquering a empire nation but instead causing a nationwide revolution splitting up your oversized overreaching opponent into a handful of smaller ones.  There espionage plays an extraordinarily potent role without being imbalanced.  Another mod you could create and then trade manufactured resources such as guns for example to give any third world country access to a first world unit riflemen without trading the technology itself.  Of course when if they turn against you then what your Civ giveth your Civ taketh away.  Cold War diplomacy was never the same after that and that's just the tip of the iceberg.  There was just so much time, effort and love that was invested in by the community and it paid off.

February 29, 2012 4:08:52 PM from Elemental Forums Elemental Forums

I picked up Civ IV late and got it for like $3.50 for the 4-pack:  vanilla, Warlords, BTS, and Colonization.  Colonization is probably good, but really hard to get into because it only makes you want to play BTS or FFH.  Very fun. 

 

Here's my list of minor issues with Civ V so far:

-  Bonus resources are underpowered.  They each need their own unique little bonus besides just +1 food/production.  Bananas you should be able to plantation without having to clear the jungle, for example.  Sheep should give like +1 happiness.  Deer should give +1 happiness without even having to work it.  Stone should do the same thing it did in Civ IV:  speed up the production of certain wonders. 

-  Bismarck should get a bonus to maximum supportable units.  Their bonus to recruit barbarians is nice, but it's useless if you bump into the supply cap.

-  It needs to be more obvious that a city of yours is not just in your trade network, but also railroaded.  It's hard to even tell the difference.

-  City states are too expensive early game.  Maritime city-states are not too useful when playing OCC.

-  The wonders are a little bit dull--which would be okay, if there were more of them.  Need more.  The Pyramids might be the one exception, since they can cause you to actually have too many workers.

-  Discovering the world is round in Civ IV was cool.  I wish it stayed in.

-  Great Engineers good, Great Scientists good.  Great Generals and Artists...not so much.  Can't you let the Generals and Artists bulb certain structures instead of the Engineers?  Let the Artist bulb Sistine Chapel and Hagia Sophia, for example.  Let the Generals bulb Heroic Epic or the Kremlin.

 

 

February 29, 2012 10:23:13 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting tetleytea,
Stone should do the same thing it did in Civ IV:  speed up the production of certain wonders. 

Marble already does this for all wonders...

Quoting tetleytea,
Bismarck should get a bonus to maximum supportable units.  Their bonus to recruit barbarians is nice, but it's useless if you bump into the supply cap.

Germany gets a reduction to the maintenance paid for supporting land units...not the same thing but pretty similar...

Quoting tetleytea,
Great Generals and Artists...not so much.  Can't you let the Generals and Artists bulb certain structures instead of the Engineers?

I would say on a per GP basis, great artists are the weakest...that being said, they are also overwhelmingly the easiest to get and can always be used for golden ages...their landmarks also are essential for culture victories...definitely more of a "niche" sort of great person but still pretty useful IMO...

April 5, 2012 10:58:38 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting tetleytea,
That's true.  I'm still a noob, but I'm growing my empire in peace.

 

And this is why you're not really qualified to comment on the quality of civ.  Civ 5 is not a bad game, but we're talking a game that is in it's fifth installment.  For a game to remove major additions people loved from previous games is bad news.  Not to mention the cheat like characteristics of city states when the game was first released.  The tech tree and pacing of the game leaves a lot to be desired and the AI is pretty braindead.  The time it takes for turns to complete is mindboggling given the reduction in complexity of Civ 5.  Lastly the diplomacy is worse then all the last 2 civs combined.  How the hell can you have worse diplomacy then Civ 3 and 4?  It just goes to show Civ 5 was developed by inexperienced developers who don't have a clue.

April 5, 2012 12:28:18 PM from Elemental Forums Elemental Forums

Just a heads up, Get the mod "Unofficial Patch and Vanilla Enhanced". This mod real does the game justice (with exception to diplomacy ya that is still an eye sore but they did some improvements). You can download it in game mod search or download from their site (they always have a beta going on). This mod is updated like crazy sometimes a few times a week! (other mods I play ya update every other month or twice a year.)

You get overhauled UI and yes is looks and functions really nicely. New units, units rebalanced, random events with more events are being added all the time (more good than bad ones at the moment), lots of new promotions, rebalanced leaders and civs for more fun factor, the game is harder you will have to bump the difficulty down a level or two, rebalanced policy tree, rebalanced terrain, buying terrain is way cheaper, cities can expand father out (city still only works off 3 tiles away), rebalanced wonders and national wonders too (only need 75% of cities to have libraries, barracks, etc...), several new buildings, difficulties retweaked, and ya thats just to name a few...

I can't play with out this mod. I am enjoying Civ5 a little too much and just before finals, crazy... If you have requests for adding features to the mod just post your thoughts. I have being posting on the ui lately and got some of my requests to go in. My features were added in a week...

 

Here are some links      Goals      Todo     Forum      Getting Started       Beta

April 5, 2012 12:51:18 PM from Elemental Forums Elemental Forums

Quoting niz032,

Quoting tetleytea, reply 5That's true.  I'm still a noob, but I'm growing my empire in peace.

 

And this is why you're not really qualified to comment on the quality of civ.  Civ 5 is not a bad game, but we're talking a game that is in it's fifth installment.  For a game to remove major additions people loved from previous games is bad news.  Not to mention the cheat like characteristics of city states when the game was first released.  The tech tree and pacing of the game leaves a lot to be desired and the AI is pretty braindead.  The time it takes for turns to complete is mindboggling given the reduction in complexity of Civ 5.  Lastly the diplomacy is worse then all the last 2 civs combined.  How the hell can you have worse diplomacy then Civ 3 and 4?  It just goes to show Civ 5 was developed by inexperienced developers who don't have a clue.

 

And you are qualified?  Bullshit.   Anyone can have their opinion.  If anything, I would question an opinion that is in contrary to both a high, 90, metacritic score and strong sales.  The game may not be a good game to you.  YOU.  That does not make it a bad game.  The game may be a good game to him.  HIM.  That does not make it a good game.  And your opinion isn't any more valid than anyone elses, and his isn't any less. I am not a noob to Civ games or strategy games and I think Civ V is as fine as any there are. I'm not saying your complaints are not valid, but they may not hold as much value to everyone else.  Your opinion isn't any more important than his or mine, and vise versa.  

April 5, 2012 2:44:24 PM from Elemental Forums Elemental Forums

IMHO, the whole "you're a noob, so you're not qualified to speak to the game" is a cop-out, anyway.   If someone said, "I have logged 600 hours on Steam playing Civ V, and I can say with authority that Civ V sucks," then what would people say?  How much expertise do people tend to acquire in games they don't like?


 

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