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Demigod hangs on map screen

By on February 4, 2012 6:57:43 PM from Demigod Forums Demigod Forums

noogy123

Join Date 02/2012
0

Hi,

 

I've just bought demigod on steam a few days ago.  I could play it fine for the first day, but now every time I enter any lobby (singleplayer, multiplayer - it doesn't matter), the game crashes.

I'm running Win 7 x64 SP1, and have up to date graphics card drivers and Direct X.

I've tried running it in XP SP2 compatibility mode with UAC admin rights, but that doesn't work either.

Can anyone give me some suggestions to get this working again?

Thanks in advance.

(and no, I'm not running Comodo or any Logitec cameras..)

 

 

Here is the problem signature:

 

Problem signature:
Problem Event Name: APPCRASH
Application Name: demigod.exe
Application Version: 1.2.0.217
Application Timestamp: 4be98dbe
Fault Module Name: demigod.exe
Fault Module Version: 1.2.0.217
Fault Module Timestamp: 4be98dbe
Exception Code: c0000005
Exception Offset: 00571f8d
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 3081
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt

 

 

And the actual crash dump message:

 


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00971f8d
attempted to write memory at 0x2bd3f4f5

Program : f:\steam\steamapps\common\demigod\bin\demigod.exe
Cmd line arguments :

Callstack:
Unknown symbol (address 0x00971f8d)

Reactor version: 1.10.00
Demigod version MAIN.1.30.0217
Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info: 00:00:09: *DEBUG: OnHide: \000false
info: 00:00:09: *DEBUG: OnHide: \000true
debug: 00:00:09: Loading module '\000/lua/ui/menus/mpstandings/mpstandings.lua\000'
debug: 00:00:09: Loading module '\000/lua/ui/menus/mpsub/mpsub.lua\000'
info: 00:00:09: *DEBUG: OnHide: \000false
info: 00:00:09: *DEBUG: OnHide: \000true
debug: 00:00:09: Loading module '\000/lua/ui/menus/mptournamentcomplete/mptournamentcomplete.lua\000'
debug: 00:00:09: Loading module '\000/lua/ui/menus/mptournamentheroselect/mptournamentheroselect.lua\000'
warning: 00:00:09: Error opening movie
debug: 00:00:09: Loading module '\000/lua/ui/menus/options/options.lua\000'
debug: 00:00:09: Loading module '\000/lua/maui/slider.lua\000'
debug: 00:00:09: Loading module '\000/lua/options/module_keybinds.lua\000'
debug: 00:00:09: Loading module '\000/lua/keymap/userbindablecommands.lua\000'
debug: 00:00:09: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: 00:00:09: Loading module '\000/lua/ui/menus/profile/profile.lua\000'
debug: 00:00:09: Loading module '\000/lua/ui/menus/replays/replays.lua\000'
debug: 00:00:09: Loading module '\000/lua/ui/menus/spstandings/spstandings.lua\000'
debug: 00:00:09: Loading module '\000/lua/ui/menus/spsub/spsub.lua\000'
info: 00:00:09: *DEBUG: OnHide: \000false
info: 00:00:09: *DEBUG: OnHide: \000true
debug: 00:00:09: Loading module '\000/lua/ui/menus/sptournamentcomplete/sptournamentcomplete.lua\000'
debug: 00:00:09: Loading module '\000/lua/ui/menus/sptournamentcontinue/sptournamentcontinue.lua\000'
debug: 00:00:09: Loading module '\000/lua/ui/menus/sptournamentnew/sptournamentnew.lua\000'
warning: 00:00:09: Error opening movie
debug: 00:00:09: Loading module '\000/lua/ui/menus/sptournamentsub/sptournamentsub.lua\000'
info: 00:00:09: *DEBUG: OnHide: \000false
info: 00:00:09: *DEBUG: OnHide: \000true
info: 00:00:09: MUSIC : Activating cue [Main_Menu]
info: 00:00:10: MUSIC : Activating cue [Main_Menu]
info: 00:00:10: *DEBUG: OnHide: \000false
debug: 00:00:11: Loading module '\000/lua/ui/lobby/lobby.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/lobby/lobbybase.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/dialogs/modmanager.lua\000'
debug: 00:00:11: Loading module '\000/lua/gamecolors.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/dialogs/dialog_connecting.lua\000'
info: 00:00:11: Creating connector on port 6073
info: 00:00:11: LOBBY: Game port 0[None] opened.
info: 00:00:11: LOBBY: assigning ourselves the uid of 0
debug: 00:00:11: Loading module '\000/lua/ui/controls/mappreview.lua\000'
info: 00:00:11: Setting audio parameter 'UI_Not_Frontend' to value '1.000000'
info: 00:00:11: MUSIC : Activating cue [Lobby]
debug: 00:00:11: Loading module '\000/lua/ui/waitanim.lua\000'
info: 00:00:11: Starting background task "Map loader /maps/map05/map05.scmap"
info: 00:00:11: Background task "Map loader /maps/map05/map05.scmap" running.
info: 00:00:11: Active game mods for blueprint loading: \000{ }
info: 00:00:11: Loading blueprints...
info: 00:00:12: Registering blueprints...
debug: 00:00:13: Loading module '\000/characters/angel/angel_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/archer/archer_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/archer/archer_movie_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/bird/bird_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/demonassassin/demonassassin_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/ent/ent_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/flag/flag_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/giant/giant_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/giant/giant_r_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/highpriest/highpriest02_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/highpriest/highpriest03_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/highpriest/highpriest04_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/highpriest/highpriest_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/hoculus_blightning/hoculus_blightning_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/king/king_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/leopard_rider/leopard_rider_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/mage/mage_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/mage/magefire_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/minotaur/minotaur_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/minotaur/minotaur_movie1_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/minotaur/minotaur_movie2_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/minotaurcaptain/minotaurcaptain02_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/minotaurcaptain/minotaurcaptain03_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/minotaurcaptain/minotaurcaptain04_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/minotaurcaptain/minotaurcaptain_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/oak/oak_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/oculus/oculus_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/priest/priest_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/priest/priest_movie_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/queen/queen_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/queen/queen_open_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/queen/queen_open_movie_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/rook/rook_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/serpent/serpent_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/siegearcher/siegearcher02_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/siegearcher/siegearcher03_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/siegearcher/siegearcher04_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/siegearcher/siegearcher_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/sniper/sniper_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/sniper/sniperfury_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/spirit/spirit_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/trebuchet/hrooktreb_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/trebuchet/trebuchet_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/unclean_beast/unclean_beast_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/unclean_beast/unclean_beast_movie_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/vampire/vampire_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/vampire_lord/vampire_lord_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/waridol/waridol_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/whiptail/whiptail_character.lua\000'
debug: 00:00:13: Loading module '\000/characters/yeti/yeti_character.lua\000'
info: 00:00:13: Preloading resources.
debug: 00:00:13: Loading module '\000/lua/common/preload.lua\000'

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February 4, 2012 9:35:11 PM from Demigod Forums Demigod Forums

You probably installed omething else that doesnt (sic!) compute

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February 7, 2012 2:48:16 AM from Demigod Forums Demigod Forums

I finally figured out what the problem was...

It turns out that while in a lobby, demigod starts caching all the models that it will use in the game, and storing some temporary files for this in:

C:\Users\<username>\AppData\Local\Gas Powered Games\Demigod\cache\resources

For me, there must have been a corrupted file in there...deleting all the files in this directory fixed my problem.

HTH someone else...

 

 

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February 7, 2012 5:26:34 PM from Demigod Forums Demigod Forums

Thanks for posting the solution to the problem.  I'm glad you got it sorted out!

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