Played 3 games (skirmish AI 26e with newest Uberfix enabled). Everything on normal settings. Normal AI. (my reg doesn't use anything: skills, items, upgrades, except in 1v1 I use upgrades)
Cataract
|Regulus (human)/QoT/Qot vs Regulus/Qot/Qot | reg (human) v qot | reg (human) v qot|
So, as I haven't tested any other Ai mods except the old one, I see a great improvement (without anything I lost 3v3 , but won two others with just citadel upgrades)
In 3v3 it did upgrades well, managed monks good also. Now the things, which I saw ai doesn't do well
First of all it goes too far into towers. However in normal towers usually manages to get out except cloak of night queen. She pursues me (both full hp), then warps after me into towers, then spikes and either tries to retreat and dies or attacks and dies. With blood queen she retreats soon enough.
When demigod is damaged and runs away, if healing potion is on the way, he won't take it (would have saved his life as it was 3000 potion and demigod was nearly in his towers).
Now more about queen herself. I played two games 1 (me reg) v 1 (queen) before just for a small test. One time QoT used cloak, another - blood. First time was incredibly easy because queen had not much hp and didn't use shield. After that I watched the replay, and saw that it actually had shield skill, but for some reason didn't want to use it. Second game it was more difficult to kill her, but same thing with shield. Both games queens maxed shield, but didn't use it a SINGLE TIME
In a game of 3v3, In whole match of 4 Queens, I saw shield being used ~2-3 times. Not so much as for shield/spikes build I think... The reason to that might be another problem. Why does every QoT walks around the map in open form? I think her closed form is stronger form for wandering around the map, killing troops, etc, because of the regeneration and small attack aoe... Maybe QoT somehow could go to open form only against demigod/lots of (strong) troops/towers?
Then again. I saw only one QoT build (maybe accident?) with only difference of favor items (that means shield/spikes build with cloak or blood). Thus making it a bit bad as queen doesn't use shield skill often... Did a specific test for QoTs. 5 (reg + 4 qots) v 5 qots. All Qots were walking in open form most of the game, used shield... few times... No shamblers for any Qot (reached levels 10-11 at the end of game), lots of ground spikes/waves.
Now old problem of regulus. He doesn't snipe when needed... I several times on purpose went in his snipe range with low hp and he didn't shoot me for a kill. Another time, I was low on hp and he used thunder on me (had about 650 hp before thunder), so he could have killed me with snipe after it, however he didn't. Maybe regulus somehow could track more demigods around the map as his skill range far surpasses the range he cares about (low hp demigod can go not far away from him, and won't be killed). But I saw towers being sniped at... very short range... which is pointless (he reached with normal attacks from same range).
And one more thing. Can AI take commands from players? Let's say to instantly teleport to me or something? (might help in portal capturing, protecting, etc)
to both of you.