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Old replays - invalid gamestate, bypass?

By on April 10, 2010 9:15:23 PM from Demigod Forums Demigod Forums


I wanted to watch some old replays from 1.19 or lower versions of 1.20, and since they are text files I was able to change the version of the replay to the version of my game. However, after about 5 mins of watching the replay I get the desync message ("Invalid gamestate - Critical error"...). Any way to avoid this message being shown and the replay playing to the end? It seems it isn't a critical error, since the game doesn't crash, and I guess this is only to prevent problems with multiplayer games.

I was thinking something in the line of changing some of the lua script or the exe itself, however finding the code if it's in the exe could be quite a daunting task. Anyone?

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