Hi Poly!
GPG owes us a Demigod 2 >.<
I honestly would prefer if Uber Entertainment would make Demigod 2. (Because they actually designed most of the game except for Froboy's ideas like the flags AFAIK, great idea right there btw Frogboy!)
However:
Demigod is a trademark of Gas Powered Games.
Btw, SupCom2's multiplayer connections are far from perfect. The lobby randomly drops players, player randomly loose connection during the loading screen or sometimes even in the game. There is an exploit that lets the loosing player disconnect and he will get a win in the stats. The ranked ladder is completely borked, some players started with the usual Elo rating of 1600 while others started at 0! (They would have to play for weeks to get to 1600 without a ladder reset but that has already been announced.) There are several cheaters who play with infinite resources or research points, one of them was #1 for some time...
Does any of that sound familiar?
I do believe that SupCom2's development budget was a lot smaller than the first game: The engine was already build, there are less than half the number of units and maps in SupCom2, textures and meshes are way less detailed, no expensive rendering scenes in the campaign, they didn't even bother to make proper campaign mission briefings. There is no map editor and the game is locked against modding atm.
Development time was rather short (I think ~18 month) with a team half the size of the original team and they had to cook up the Xbox version during that time as well. The closed beta was running for 2 or 3 weeks with only 30 people, many of them not experienced SupCom/FA players. By the time the beta started the gold version was basically already pressed onto DVDs which might explain the 4 GB patch at release.
I will not go into the incredible bad design choices for the eco and the glaring balancing issues of SupCom2 because that would lead this threat off topic. Everything considered I would personally say Demigod is the superior game. It's basic gameplay mechanics are good, thought through and more fun. The Demigods are designed far better (considering artwork, skills and variety). The only things where SupCom2 can score some points are the number of maps, the single player campaign, pathfinding and the patch support. GPG seems to be less reluctant to actually fix issues in Supcom2 and improve the balance for some reason.
Taking everything into account I would consider Demigod the better game. And I will be back once I got my gaming PC fixed.
Speaking of Uber Entertainment, check out their debut game Monday Night Combat! It's a 3rd person shooter but the gameplay mechanics remind me a lot of Demigod. It is annouced for the Xbox but the developers assure me that they will release a PC version as well (if Microsoft doesn't pull the 'it's Xbox exclusive' joker).
Check out their Youtube channel for more gameplay videos: http://www.youtube.com/user/UberEntChannel
Btw, Uber Entertainment's Creative Director is John Comes, aka Scathis, who designed Demigods gameplay in collaboration with Bob Berry, aka o, who is the CEO of Uber. Their CTO Jon Mavor, aka neutrino, was part of the original Total Annihilation development team and fans of Parcour, ninjas and stunts may want to check out this video by Uber's animator AZO!