Just an idea off the top of my head; forgive me if he's over/under-powered
Well, Novus is a light assassin based around high extended range damage, but at the same time he has low, very low health...
Appearance: sort of a hybrid between thin- Regulus size armor, but Oak style with Erebus shoulder "pads" and Oak shoulder spikes... (sry if confusing) he hold a sceptre that looks like Erebus' but is slightly thicker and bigger... with a full sphere at the end instead of a sort of cup thing.
Strengths: high damage, extended close range combat (explained later), can escape and rejoin battles quickly
Weaknesses: LOW hp, weak long range, (gets owned by snipe)
Playing style: Novus is an offensive defensive demigod... sneaking in and out of battle with Phasewalk, when his foes run he can drag them back into the heart of battle with Vortex and smash them to peices with his nightmare club (sceptre thingy mentioned earlier)
Stats: (I'd highly value input here...)
Starting HP: 1000-1200 (less than TB or Reg)
Range: 8 (extended close range combat)
Damage: 175
RoF: .5
Armor: 100
Energy/mana: 1000
Skills: (if you think any of the numbers should be changed feel free to say so) cast and cooldown times not listed, would like input... what do you think would work?
Phasewalk: Novus becomes invisble, he cannot attack, cap flags, or cast while cloaked. This breaks the effect.
I (lvl 1): cost of 100 Mana per second, receives +50 damage boost for 5 seconds upon losing the cloak
II (lvl 4): cost of 100 Mps, receives +75 dmg for 5 seconds
III (lvl 7): cost of 100 mps, receives +100 dmg for 5 seconds
IV (lvl 10): cost of 100 mps, receives +250 dmg for 5 seconds
V (lvl 15): cost reduced to 75 Mps, damage boost now lasts 10 seconds
Orion's blast: Novus calls lightnings down from the sky in an area for massive damage. (like rain of ice)
I (lvl 1): 200 damage in an radius of 5
II (lvl 4): 400 dmg, radius of 6
III (lvl 6): 600 dmg, radius of 7
IV (lvl 8): 800 dmg, radius of 8
V (lvl 10): 1000 dmg, radius of 10
VI (lvl 15): Now stuns minions for ten seconds, demigods for 3 (feels like to much)
Vortex: Novus distorts space, pulling all enemies to him while dealing damage, (0.1 second cast? what levels? 1, 5, 10, 15?)
I (lvl _): pulls all enemies in a range of 15, deals 100 damage to them
II (lvl _): range of 20, deals 250 damage
III (lvl _): range of 25, deals 400 damage
IV (lvl _): range of 30, deals 650
Energy Transfer: Novus steals the power of an enemy, draining hp and mana. (yes i liked bite, any ideas for the levels? Should I add in the bracketed buffs?)
I (lvl 8): steals 500 hp and mana
II (lvl 10): steals 750 hp and mana
III (lvl 15): steals 1000 hp and mana [Novus becoems far stronger, increases his hp by 1000 and adds 8% lifesteal]
Vengence: When Novus respawns after being killed he deals massive damage to his killer. (for games when you're dying a lot damage is at the instant he respawns... PS: eat this hp stackers)
I (lvl 6?): 10% max hp of killer destroyed
II (lvl 8?): 15% max hp of killer destroyed
III (lvl 10?): 20% max hp of killer destroyed
And then the generic assassin buffs...
Once again I'd highly value input (positive/negative), i might have more ideas as time goes on and put them up but for now this is what i have... any ideas?
Also to anyone who went through that wall of text, TY.