Character’s Name:
I. Draco Imperial
A. Main Name
II. The Undead King
A. Alias
Alignment:
I. Darkness
A. Allied Forces
Appearance:
I. Long Bodied Chinese dragon, rib cage and other parts of skeleton showing
A. Body Figure
II. skeleton samurai warriors
A. Minions
III. holds a white orb with souls in it, on its left hand, scales are black, also has gold coloring.
A. Body Visuals
IV. one red Chinese flag/banner on each of its horns, and some imperial clothing accessories of some sort
A. Body Clothing
V. teeth when eating, bodly fluid/gas once shooting fireballs
A. Body Weaponry
Description:
I. Mortal Kombat
A. Inspiration
II. Chinese Mythology
A. Source
III. Reprensents how greed for power is bad.
A. Meaning
IV. If a shadow blocks the sun, you know you are dead, if you are dead, you know you owe your obedience to the undead king!
A. Extra
Taunt:
I. “My only master is my never ending demise!”
A. regular taunt
II. “Time to searh for the living”
A. regular taunt, movement
III. “Let the dead rise and do my biding.”
A. regular taunt, ability casting
IV. “Die for you one true king!”
A. regular taunt, attack
Background Story:
During the 3rd Dynasty of the Chine-Ce Empire, the third emperor to take the throne was a tyrant, making the most ridiculous decree as soon as he took power. The oriental man told his people to bring forth 1,000 virgins to his palace.
During the night he took them naked to to the pool. Told them to step in and then ordered his guards to shoot down the maidens with many arrows. The empty pool was filled with blood.
During this time, an old man had walked into the room. He told the new king that he planned on journeying to a kingdom on the other side of the globe. But he was too weak to travel. The blood would replenish his mana.
The king told the man that he understood why the man wanted the blood. He then ordered him to get on with the dark ritual. The man walked into the pool and soon was completely covered in blood. The blood glowed and was absorbed by his skin, and the man appeared to be now at middle age. He told the king that he would honor the deal.
King Yu Dum Fuk (lol, jk, King Jaoh Shan Stoh) felt that he controlled everything and was satisfied with his godly power over men. One day, a monk had laughed at the kings face, saying how he wasn’t a true god. He only had physical power over the physical world. Only true gods had power over the other side, the dead. The monk was killed, and King Jaoh went crazy searching the world for ancient dark magic. At the seventh solar cycle of the day, after the fall of the white light, an old man, said to be a powerful sorcerer, said he could help. He told the king that he would grant dominion over the dead with his help in restoring magic.
Once, the man was finished, he turned the king into a dragon. Dragons were beings with the power of natural things. In the process of turning the king into the most powerful dragon, Imperial Mort, he killed the current one, something ungodly evil, to destroy and manipulate nature’s balance.
As his power had grown, so did his hunger. Now a demonic dragon, the king devoured those who lived at his time, and rased the dead to do his bidding.
What better dinner then the energy of powerful beings now fighting at Rokkur?
The dragon king broke throw the veil, which was weak and still under repair. He infiltrated the tournament and began to fight amongst his siblings of knowledge and magic.
Characteristics:
I. Powerful abilities, High Armor
A. Pros
II. No attack, Very Mana dependent
A. Cons
Game Play:
I. Dealing large damage to armies and using abilities to damage demigods keeping them at bay, and slowly reaching castle.
A. Main Method of Playing
II. Tanking thru structures and armies while avoiding demigods.
A. Secondary Method of Playing
III. Hunting down demigods while avoiding damage from structures.
A. Tertiary Method of Playing
Abilities – Active:
**Gluttony (Ability’s name) – Requires level 10 (Requirements; may vary) – 1 level (Total Number of Levels) – 0 MC (mana cost) – instant CT (casting time) – 5 CD (cool down) – Recovery, Damage (Ability type; recovery based or damage based) – eat any spawned creature (minion, creep, giant, angel, enemy, ally, w/e) to absorb it’s health points as health and mana for yourself (Description) – flies down or walk and lunge at target with open mouth and swallow it whole (Visual):
Level 1 – Eat any single spawned unit, or minion, not demigods, or structures. Absord the unit’s health points for to your own health and mana, ex: unit has 600 health, you eat it, you get +600 to your current health and mana. Digestion is instant, feel free to eat a whole army. Your insides are like the infernal of hell, so you take no damage.
**Rising Royalty (Ability’s name) – Requires level 10 (Requirements; may vary) – 1 level (Total Number of Levels) – 0 MC (mana cost) – 3 CT (casting time) – 15 CD (cool down) – Recovery and damage boost (Ability type; recovery based or damage based) – Rise up and fly, able to fly over everything and while flying, speed and attack power are increased but damage taken is also increased. (Description) – Draco raises is upper body up and flies off into the sky, he flies in wave motions, like a serpent on the surface of a lake, while standing still in the air, he actually circles a location. (Visual):
Level 1 – Click on the ability causes Draco to fly up and he circles the area that he was previously at. Click on the map to move him, play style is the same as when he is walking, but his movement speed increases by 75%, he gains +100 attack, he becomes vulnerable by exposing his breast plates, takes 50% more damage. Once you click in an area in the map he will move there and circle that are, if you click on the ability again he lands down on the ground. When attacking while flying, Draco simply takes a long curve in his movement path at lets the attack (which the only option is Blackfire) projectile towards the target.
**Blackfire (Ability’s name) – No Requirements (Requirements; may vary) – 5 levels (Total Number of Levels) – 100/300/500/500/600 MC (mana cost) – 3 CT (casting time) – 3/3/4/6/6 CD (cool down) – Damage (Ability type; recovery based or damage based) – Spit fireballs at enemies (any enemy unit/structure), damaging enemies nearby, having splash damage, so hot that they are blue in color (Description) – Eyes and mouth burn with orange and red fire, then shoots out a fireball (Visual):
Level 1 – Stop for one second, fire up for one second, shoot out fireball the next. Fire ball deals 400 damage, blast stuns for 2 seconds.
Level 2 – Stop for one second, fire up for one second, shoot out fireball the next. Fire ball deals 600 damage, blast stuns for 3 seconds.
Level 3 – Stop for one second, fire up for one second, shoot out fireball the next. Fire ball deals 800 damage, blast stuns for 4 seconds. Stuns units in 5 yard radius of the target for 2 seconds.
Level 4 – Stop for one second, fire up for one second, shoot out fireball the next. Fire ball deals 800 damage, blast stuns for 4 seconds. Stuns units in 5 yard radius of the target for 2 seconds. Deals 400 damage to all units that come 5 yards close to the fireball.
Level 5 – Stop for one second, fire up for one second, shoot out fireball the next. Fire ball deals 1600 damage, blast stuns for 4 seconds. Stuns units in 5 yard radius of the target for 2 seconds. Deals 800 damage to all units that come 5 yards close to the fireball.
**Crimson Heavens (Ability’s name) – Requires Blackfire at level 4 (Requirements; may vary) – 3 levels (Total Number of Levels) – 1200/1600/2000 MC (mana cost) – 5/6/8 CT (casting time) – 30/35/40 CD (cool down) – Recovery (Ability type; recovery based or damage based) – Meteor falls from the sky, dealing devastating damage to (Description) – if on the ground, draco flies up to the targeted area and circles on the area’s circumference. If flying, he simply goes to the targeted area and circles on the area’s circumference. As he circles, he begins to go faster and faster, until he turns into black and orange-red smoke, which fills the sky on that area. At level one a large meteor crashes through dead center once he turns to smoke. At level two, fireballs crash down then the meteor does. At level three, same, but the meteor explodes after impact turns into many fireballs, giving a third opportunity for enemies to be damaged. (Visual):
Level 1 – Area has a radius of 10 yards. Impact of meteor deals 2000 damage.
Level 2 – Area has a radius of 15 yards. 8-16 possible fireballs crashing in random locations within the radius. Each fire ball deals 200 damage. Impact of meteor deals 2000 damage.
Level 3 – Area has a radius of 20 yards. Area has a radius of 15 yards. 10-14 possible fireballs crashing in random locations within the radius. Each fire ball deals 400 damage. Impact of meteor deals 2000 damage. The pieces flying off the meteor randomly land in an area of a limit of 10 yards outside of the 20 yard epicenter. Broken meteor pieces deal 200 damage each.
Abilities – Passive:
***Reign of The Apocalypso (Ability’s name) – No Requirements (Requirements) – 1 levels (Total Number of Levels) – N/A MC (there is no mana cost) – N/A CT (there is no casting time) – N/A CD (there is no cool down) – Recovery Buff (Ability type) – raises slain corpes to fight for The Undead King (Description) – Draco gains a smoky black haze that seeps from his body onto the ground, while flying, it leaves a short trail behind him (Visual):
Level 1 – For every creep that dies in Draco’s line of sight, two samurai undead warriors are raised. Samurais have 10 attack and have 1000 health each. For every one samurai undead warrior that dies in Draco’s line of sight, one other samurai is raised in its place after 5 seconds (it’s an undead warrior, so once it is destroyed it rebuilds itself to fight again). If samurais leave Draco’s line of sight they turn to dust without being replaced. Samurais can only be controlled by Draco if he has royal dominion over them. Without Royal Dominion, samurais pick both enemy and allied targets to attack at random.
***Calamitous Aegis (Ability’s name) – Requires Blackfire:Level:5, and Gluttony (Requirements) – 5 levels (Total Number of Levels) – N/A MC (there is no mana) – N/A CT (there is no casting time for passive abilities) – N/A CD (there is no cool down) – Recovery Buff (Ability type) – Increase armor (Description) – Demigod gains a bright, golden, glow on chest scales (Visual):
Level 1 – gets +400 armor.
Level 2 – gets +800 armor.
Level 3 – gets +1400 armor. +2% of any damage that you take is added as armor bonus. This resests after death. Also resets if Crimson Heavens is used.
Level 4 – gets +1400 armor. +4% of any damage that you take is added as armor bonus. This resests after death. Also resets if Crimson Heavens is used.
Level 5 – gets +1400 armor. +8% of any damage that you take is added as armor bonus. This resests after death. Also resets if Crimson Heavens is used.
***Royal Dominion (Ability’s name) – Requires Reign of The Apocalypso (Requirements; may vary) – 1 levels (Total Number of Levels) – N/A MC (there is no mana cost) – N/A CT (there is no casting time) – N/A CD (there is no cool down) – Recovery Buff (Ability type) – Gives Draco control over samurais (Description) – samurais carry a Chinese flag/banner with the dragon emperor’s insignia (Visual):
Level 1 – Turns the samurais into your minions, allowing you to control them. Samurais still die if they leave your line of sight.
***Emperor’s Decree (Ability’s name) – Requires Royal Dominion (Requirements) – 1 levels (Total Number of Levels) – N/A MC (there is no mana cost) – N/A CT (there is no casting time) – N/A CD (there is no cool down) – Recovery Buff (Ability type) – Provides control over enemie’s forces for a short amount of time (Description) – turned minions get a dark red glow (Visual):
Level 1 – minions that belong to other demigods are turned to your side for 15 secs each time they enter your line of sight. If they leave your line of sight their control returns to the original player, if they enter your line of sight again, then they will be under your control for 15 secs again, and so on. Once they have been controlled by you for 15 secs their control returns to the original player, if they leave and enter your line of sight again, then they will be under your control for 15 secs again, and so on. Does not work while flying.
Stats – Initial:
Range: 12
Health : 1800
Armor: 600
Mana: 1000
Movement Speed: 5.8 while walking (he has a long body, but short limbs)
Attack Speed: no regular attack
Attack Power: no regular attack
Stats – Terminal:
Range: 16
Health : 3500
Armor: 1000
Mana: 3500
Movement Speed: 5.9
Attack Speed: no regular attack
Attack Power: no regular attack