My latest Demigod concept, an intersting adaption of my poacher post (not really anything like it, but it has the general look of it). This is an elven Demigod who has an interesting situation. He is half Elf, and half God! He is very nimble, and extremely versatile. Unlike most other Demigods, his abilities only work in conjuction with each other. They cannot be effective alone. He can jump in, get off some shots, posion his enemies, and more. Enjoy my latest!
Name: Theador Kilvein
Origin: With his mysterious father being a divine figure, he races to meet him. He may only be half god, but that is not for long. He has a chance to rise, and finally meet his father. He is a noble and curious fellow, who is highly skilled. He is the only true pure Demigod within the pantheon.
Alignment: Light
Class:Assassin
Strenghts: Can avoid attacks, fast attack speed.
Weaknesses: Fragile, abilties in-effective without other abilties.
Play Stlye: A nimble and brave character, Theo is ready for most things. He uses his amazing mobility and dodge chances to keep enemies' deadly attacks from reaching him. He can chain together abilties, that on their own, are ineffective, but if used together, can be devastating. He is truly fragile, and the simplest attacks can break him.
Abilities (Activated)
Stats:
Health: 1350
Mana:1000
Armor:255
Damage:110-125
Attack Speed: 1.33
Range: 8
Multi-Shot: 250/350/500/650 Mana, .3 CT, 5 CD, Effects: Theo grabs several arrows, and slings then onto his bow, and fires 2/4/6/8 shots, at nearby enemies (meduim range, around TB's R.o.I.) dealing 150/300/450/600 Damage.
Poisoned Arrows: 25/55/65/75 Mana per shot(toggle), Instant CT, 2 CD, Effects: Theo dabs his arrows with a deadly poison, causing each shot to cost him mana, but giving his attacks + 35/55/85/105 damage per second for 4 seconds, and an armor reduction of 150/350/550/750 for 7 seconds. (this can be applied to his multi-shot)
Narrow Escape: 350/450/550 Mana, ,1 CT, 12 CD, Effects: Theo reacts to his surrondings quickly, jumping to target location 8/10/12 Yards away, and healing him 150/250/350 for 3 seconds each second.
Drop-Kick: 350/450/750/950 Mana, .3 CT, 7 CD, Effects:Theo does a quick and deadly drop kick to a nearby enemy, dealing 100/250/400/550 Damage, and inturrupting abilties.
Passives
Elven Agility: Increases Theo's attack rate by 5/8/11/14%, and increases his evasion by 15/25/35/45%.
Archery Skill: Increases Theo's range by 1/2/3/4, and his 2x critical hit chance by 10/20/30/40%
Final Abilties(The lvl 15 upgrade for an ability)
Steel-Tipped Arrows: Theo upgraddes his Multi-shot with steel-tipped arrows, giving them a shrapenal effect of 100 area damage to all nearby enemies.
Acidic Addition: Theo greatly increases the potent potential of his poison, by adding an acidic solution, causing enemies afflicted to move 25% slower for 5 seconds.
Lucky Kick: Drop-Kick now has a 15% chance to deal 350 area damage.