You are kidding me right?
Lets do a small comparrision to Demon Assassin to get a few things right.
Chain Lightning deals 750 dmg to 10 targets at lv 10 for 900 mana, 7 sec cooldown
Warp Area deals 500 dmg to 8 targets at lv10 for 1000 mana , 15 sec cooldown
It gets better
Blast off deals 650 dmg to ALL units at lv10 for 1150 mana, 10 sec cooldown
Warp Area deals 500 dmg to 8 targets at lv10 for 1000 mana, 15 sec cooldown
And you compare him to QoT and says Oculus got no survivabilty, that may be true but he got something better
From Lv1 Oculus got a damn 0.5 sec cast warp (Blast off) to escape about any dangerous situation, as QoT I would Kill for that.
From what Ive played so far, Oculus totally owns the game!
Not saying his balls doesnt suck balls though, because they do.
But the thing you aren't looking at is his other 2 abilities. DA has 4 very useful abilities while oculus only has 2.
Quoting Sacrificial_Soul,
I find warp very helpful. In some ways, it gives you the option to play with a favor item other than Cloak, which in my experience is the single most useful favor item for QoT (unless you are on a large map, in which case Amulet of Tele can become rather useful too). In another light, as I think has been mentioned in a thread elsewhere, it gives Oculus some chasing ability, especially when combined with Cloak.
I use the cloak with oculus and die more often than a lot of my ally's did. I found that the demon assassin made this so much harder to play as oculus. I in one game died 4 times to the same DA because he hid me with shadow swap just as I used blast off.
To tell you guys the reason I created this post it was after a game with erebus in which he killed me twice at level 5 just because I didn't have the health or speed to escape. EVEN with blast off AND cloak. He just came in and used bite and chased me for a while then used bat swarm when I teleported away. Bite again and I'm dead.
I noticed the same thing against UB and DA you just don't have the ability to get away from these people. And his low base stats will kill him against these 2. Kiting doesn't work when UB takes out half your health in 10 seconds with spit. Kiting doesn't work then erebus just batswarm bites you for half your health.
the caster build if oculus is very strong and fun too, its a real caster with a VERY strong aoe
it costs mana but having the chance to fight from distance makes it harder to be in dangerous situation, ina normal game enemies are half hp b4 reaching you
In a normal game the enemy has 4k health against a 2k health oculus. And your abilities do slightly more damage than theirs and you have AoE. You are still dead though. Against any other general he RULES. But erebus plays too much like an assassin for that to take effect. All the assassins with a decent chase/stun normally just steamroll him.
Quoting Sacrificial_Soul,
I find warp very helpful. In some ways, it gives you the option to play with a favor item other than Cloak, which in my experience is the single most useful favor item for QoT (unless you are on a large map, in which case Amulet of Tele can become rather useful too). In another light, as I think has been mentioned in a thread elsewhere, it gives Oculus some chasing ability, especially when combined with Cloak.
I don't doubt the usefulness of the warp but the fact that his other 2 abilities are useless or nigh useless isn't very encouraging. He only as 2 sources of damage really. Chain lightning and minions.