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Can't get sp tournament to start

By on November 14, 2009 3:37:33 AM from Stardock Forums Stardock Forums

Hi all,

Just got the game today and can't seem to start the tournament mode. Was really looking forward to playing but now am just getting frustrated at it...

The log file has:

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00963e84
    attempted to read memory at 0x00000008

Program : Y:\Program Files\Stardock\TotalGaming\Demigod\bin\Demigod.exe
Cmd line arguments :

Callstack:
 Unknown symbol (address 0x00963e84)

Reactor version: 1.00.59
Demigod version MAIN.1.19.0186
Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

debug: 00:00:10: Loading module '\000/lua/maui/slider.lua\000'
debug: 00:00:10: Loading module '\000/lua/options/module_keybinds.lua\000'
debug: 00:00:10: Loading module '\000/lua/keymap/userbindablecommands.lua\000'
debug: 00:00:10: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/menus/profile/profile.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/menus/replays/replays.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/menus/spstandings/spstandings.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/menus/spsub/spsub.lua\000'
info: 00:00:11: *DEBUG: OnHide: \000false
info: 00:00:11: *DEBUG: OnHide: \000true
debug: 00:00:11: Loading module '\000/lua/ui/menus/sptournamentcomplete/sptournamentcomplete.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/menus/sptournamentcontinue/sptournamentcontinue.lua\000'
debug: 00:00:11: Loading module '\000/lua/ui/menus/sptournamentnew/sptournamentnew.lua\000'
warning: 00:00:11: Error opening movie
debug: 00:00:11: Loading module '\000/lua/ui/menus/sptournamentsub/sptournamentsub.lua\000'
info: 00:00:11: *DEBUG: OnHide: \000false
info: 00:00:11: *DEBUG: OnHide: \000true
info: 00:00:11: MUSIC : Activating cue [Main_Menu]
info: 00:00:13: MUSIC : Activating cue [Main_Menu]
info: 00:00:13: *DEBUG: OnHide: \000false
info: 00:00:14: *DEBUG: OnHide: \000true
info: 00:00:14: MUSIC : Activating cue [Main_Menu]
info: 00:00:14: *DEBUG: OnHide: \000false
info: 00:00:15: *DEBUG: OnHide: \000true
info: 00:00:15: MUSIC : Activating cue [Lobby]
info: 00:00:22: MUSIC : Activating cue [Lobby]
debug: 00:00:23: Loading module '\000/lua/singleplayerlaunch.lua\000'
debug: 00:00:23: Loading module '\000/lua/ui/lobby/ainames.lua\000'
debug: 00:00:23: Loading module '\000/lua/gamecolors.lua\000'
debug: 00:00:23: Loading module '\000/lua/ui/help/gametips.lua\000'
debug: 00:00:23: Loading module '\000/lua/ui/waitanim.lua\000'
info: 00:00:23: Starting background task "Map loader /maps/map07/map07.scmap"
info: 00:00:23: Background task "Map loader /maps/map07/map07.scmap" running.
info: 00:00:23: Active game mods for blueprint loading: \000{ }
info: 00:00:23: Loading blueprints...
info: 00:00:26: Registering blueprints...
debug: 00:00:28: Loading module '\000/characters/angel/angel_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/archer/archer_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/archer/archer_movie_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/bird/bird_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/ent/ent_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/flag/flag_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/giant/giant_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/giant/giant_r_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/highpriest/highpriest02_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/highpriest/highpriest03_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/highpriest/highpriest04_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/highpriest/highpriest_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/leopard_rider/leopard_rider_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/mage/mage_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/mage/magefire_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/minotaur/minotaur_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/minotaur/minotaur_movie1_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/minotaur/minotaur_movie2_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/minotaurcaptain/minotaurcaptain02_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/minotaurcaptain/minotaurcaptain03_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/minotaurcaptain/minotaurcaptain04_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/minotaurcaptain/minotaurcaptain_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/oak/oak_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/oculus/oculus_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/priest/priest_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/priest/priest_movie_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/queen/queen_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/queen/queen_open_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/queen/queen_open_movie_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/rook/rook_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/serpent/serpent_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/siegearcher/siegearcher02_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/siegearcher/siegearcher03_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/siegearcher/siegearcher04_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/siegearcher/siegearcher_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/sniper/sniper_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/sniper/sniperfury_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/spirit/spirit_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/trebuchet/hrooktreb_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/trebuchet/trebuchet_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/unclean_beast/unclean_beast_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/unclean_beast/unclean_beast_movie_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/vampire/vampire_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/vampire_lord/vampire_lord_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/waridol/waridol_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/whiptail/whiptail_character.lua\000'
debug: 00:00:28: Loading module '\000/characters/yeti/yeti_character.lua\000'
info: 00:00:28: Preloading resources.
debug: 00:00:28: Loading module '\000/lua/common/preload.lua\000'
warning: 00:00:30: Granny: FileReading (c:\Work\forge\main\code\src\libs\granny\granny_file.cpp(490): Unable to read magic value)
info: 00:00:30: Caching asset y:\program files\stardock\totalgaming\demigod\bindata\characters\leopard_rider\sedna_lod3_mesh.gr2: 7dafe9653fee844974285f96e209e389.gr2
info: 00:00:30: Caching asset y:\program files\stardock\totalgaming\demigod\bindata\characters\leopard_rider\animations\leopard_rider_sprint_anim.gr2: f1f5e185501823971b02d9058ec67a34.gr2
warning: 00:00:30: GrannyAnimationImport: File does not contain AssetInfo section.
info: 00:00:31: Caching asset y:\program files\stardock\totalgaming\demigod\bindata\characters\leopard_rider\animations\leopard_rider_cast_anim.gr2: cd1b7bc7d8d5841922c426ef2e4cdbc1.gr2
warning: 00:00:31: GrannyAnimationImport: File does not contain AssetInfo section.
info: 00:00:31: Caching asset y:\program files\stardock\totalgaming\demigod\bindata\characters\leopard_rider\animations\leopard_rider_attack_04_anim.gr2: 724b1db602b18a0d51afa3e6ed065847.gr2
warning: 00:00:31: GrannyAnimationImport: File does not contain AssetInfo section.
info: 00:00:31: Caching asset y:\program files\stardock\totalgaming\demigod\bindata\characters\leopard_rider\animations\leopard_rider_attack_01move_anim.gr2: edaba2a9ba0b38f9d262c3caa9d3796f.gr2
warning: 00:00:31: GrannyAnimationImport: File does not contain AssetInfo section.
info: 00:00:31: Caching asset y:\program files\stardock\totalgaming\demigod\bindata\characters\leopard_rider\animations\leopard_rider_runstop02_anim.gr2: 0ec7af2a6bbac4bc5dcc56333d5bf6f2.gr2
warning: 00:00:31: GrannyAnimationImport: File does not contain AssetInfo section.
info: 00:00:31: Caching asset y:\program files\stardock\totalgaming\demigod\bindata\characters\leopard_rider\animations\leopard_rider_stunned_anim.gr2: 4eb1ca6cd44b87bf3a221c51fe00e366.gr2
warning: 00:00:31: GrannyAnimationImport: File does not contain AssetInfo section.
warning: 00:00:31: Granny: Win32Subsystem (c:\Work\forge\main\code\src\libs\granny\win32_granny_windows.cpp(64): CreateFile failed with error "The process cannot access the file because it is being used by another process.
         " at c:\Work\forge\main\code\src\libs\granny\win32_granny_file_writer.cpp(195))

Can anyone decipher what this problem might be?

Cheers..

+13 Karma | 1 Reply
November 14, 2009 4:05:23 PM from Demigod Forums Demigod Forums

I have not seen such a crash with my Demigod game so far. Does only the tournament crash or all single player modes?

The message tells that some file was locked by an other process. Can it be that impulse was updating the game or that a anti virus program locked a file or something like that?

Have you tried to restart the game/and or the PC?

If it still not work I would try reinstall the game.

Stardock Forums v1.0.0.0    #108434  walnut1   Server Load Time: 00:00:00.0000188   Page Render Time:

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