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Demigod v1.19 gets updated

By on October 14, 2009 5:43:41 PM from JoeUser Forums JoeUser Forums

Frogboy

Join Date 03/2001
+1478

As some may recall, back in August we decided that v1.2 was going to be a much bigger project than originally believed and thus would be released in parts.

Those parts included (but were not limited to):

  • Replays
  • New AI options
  • In-lobby stats
  • Balance tweaks
  • Modding
  • Various bug fixes

Since then, the replays have been added, there’s been various balance tweaks, various bug fixes and today the in-lobby stats have been added.

That still leaves quite a bit of work left to be done before we’re ready to call it v1.2 – and that’s not including the two Demigods in development.  Modding still needs to be finished, the modding SDK is still in the works, there’s some balance and bug fixes that have been requested. Gas Powered Games is working on all of them and then some.

We have internally a beta with the new demigods but they are works in progress.  GPG is hard at work perfecting them.

In the meantime, I’m pleased to show the new Demigod in-game overlay with the stats.  Developed by Stardock, the Demigod in-game overay is designed to let us extend the in-game experience without having to change the actual game itself. To do this, I asked the WindowBlinds team to find a way to inject what would become the overlay into the game and then skin it so that it visually was compatible with Demigod. It’s not actually part of Demigod but looks like it.

Then, I asked my lead engine developer on Elemental to work with the Impulse team to get data about each player and display it inside Demigod as if it were part of the game natively.  The result is pretty cool I think and something that I think can be used on future games.

The overlay for gamers…

As a gamer, the overlay has some pretty significant benefits. 

First, you can make far more balanced teams online because you can see the winning percentages and number of games played. 

Second, you can tell what % of games a person completes. We make no judgment over why someone leaves a game early, only what % of the time it happens.

Third, you can see how familiar the players are with other players – how many of their recent games  have been played with other people in the game. This is a big deal since many players get frustrated to be randomly put together on one team and be facing 2 or 3 guys who are up on ventrillo as a pre-made team.

And last, you can read notes you  make on the player. You can enter notes about a player by clicking either on their profile on the Demigod forums OR going to the pantheon.  I make notes by going to the pantheon, finding my games and then making notes from there.

Screenshots:

image
If you click on the player info area in the lobby you will see this window come up.

 

image
If you click on the info button, you can see the stats on that player as well as how familiar they are with the other players and any notes you might have made.

 

image
From the Pantheon, you can look for yourself and games you’ve played and make notes on players for future reference.

 

image
The last tab on a player is where you can enter notes that you can then view in game for future reference.

 

We hope you guys like this update as much as we enjoyed making it.  I don’t have ETAs on the next updates yet but I am in regular contact with Gas Powered Games and new builds come into our internal QA process every few days.

Have fun!

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October 15, 2009 10:13:14 AM from Demigod Forums Demigod Forums

Yea, I tend to think that the # of games played is the key stat really.

At the risk of being bold, I'm pretty good at Demigod but I only "win" half my games.

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October 15, 2009 10:34:05 AM from Demigod Forums Demigod Forums

i was promised two new heroes by summer...it is now october. Did u guys mean next summer?

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October 15, 2009 10:52:58 AM from Demigod Forums Demigod Forums

Quoting Tiny4Ever,
i was promised two new heroes by summer...it is now october. Did u guys mean next summer?

well, maybe they decided to first fix the noumerous easy to fix bugs that persists since beta. or they are changing the network code?

 

 

i am just kidding. i think dg didn't sold enough so they are waiting a bit longer for incoming money to support further development. the same intelligent strategy that made DGs release such an overwhelming success.

in case of SD i can understand them. Demigod is not their baby. Hence resources are spent on elementel.

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October 15, 2009 11:50:11 AM from Demigod Forums Demigod Forums

To do this, I asked the WindowBlinds team to find a way to inject what would become the overlay into the game and then skin it so that it visually was compatible with Demigod. It’s not actually part of Demigod but looks like it.

Then, I asked my lead engine developer on Elemental to work with the Impulse team to get data about each player and display it inside Demigod as if it were part of the game natively.

 

Big Thanks to your team for doing someone else's work!

 

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October 15, 2009 4:30:30 PM from Demigod Forums Demigod Forums

Any chance of that skin being released as a WindowsBlinds skin as well?  It would be cool to have my whole interface match my game.

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October 16, 2009 4:56:45 AM from Demigod Forums Demigod Forums

Big Thanks to your team

I'm really glad to see SD still working on enhancing this game.  Thanks again!

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October 16, 2009 8:18:56 AM from Demigod Forums Demigod Forums

 

  Could we get more detailed information about what was balanced? Oak needs to be looked at as well he is not balanced at all. He levels up very quickly and has an obnoxious tank with his spirits. Does he really need spirits AND totems? and freaking 15 and damn things flying around. He needs to be nerfed pronto

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October 16, 2009 8:25:16 AM from Demigod Forums Demigod Forums

Does he really need spirits AND totems?

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October 16, 2009 9:15:12 AM from Demigod Forums Demigod Forums

Quoting kidofamerica,
 

  Could we get more detailed information about what was balanced? Oak needs to be looked at as well he is not balanced at all. He levels up very quickly and has an obnoxious tank with his spirits. Does he really need spirits AND totems? and freaking 15 and damn things flying around. He needs to be nerfed pronto

Double facepalm is definitely warranted...

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October 16, 2009 1:23:26 PM from Demigod Forums Demigod Forums

Quoting CelMare,

Quoting Spooky__, reply 10
Quoting CelMare, reply 8would be nice if you get the "notes" function on your site to work. tried it since a week and allways when i try to send a note for some player it says in red "Unable to add note due to database error. Please try again later.".

 Working fine here
 


wtf? i have same error on 3 different pcs, two different os, 4 different browser. it ALLWAYS says the database error. never worked and still it doesn't. well i open a new topic for that.

 

You have to be signed into the impulse account that is tied to your game. At least that was my problem.

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October 17, 2009 5:03:21 PM from Demigod Forums Demigod Forums

*drool

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October 18, 2009 7:58:09 AM from Demigod Forums Demigod Forums

It's a shame that something got broken in the last update. Now I have a lot of problems connecting to players in pantheon games. Plus it seems the matchmaking system is trying to make 4v4 matches all the time which causes problems, as more people have to connect. Furthermore half the time the system puts AI such as luath in the game which has me and others cancelling before the game starts. Hopefully these things will get better soon.

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