And lets assume he *did* desync that game - After another bug gave his team an automatic loss. The connectivity bug is vicious. So he, in one game, said he wanted to see if he knew how to use it, after the game had *already ended* due to another glitch? (And if you don't think the game was already over, any time you get an AI and you WEREN'T walking over the, it's over. If you WERE walking all over them, it's an even game). It's not like he's actually using that desync to go and never record a loss. Worst case - absolute worst case - this was a case of experimentation in a game that was already over.
If you want to ban a player for that, after letting people like Belier and Apika run around for OVER TWO MONTHS after EVERY PLAYER IN THE GAME knew they were COMPLETELY FULL OF SHIT, thats a horrible fucking double standard.
Note that we had multipel threads about Belier and Apika in AUGUST. The record made it *obvious* what was going on. *Every* top player in the game knew it, no one had any doubt, no one ever defended them, and not a single thing was done until they did it to Frogboy? For TWO MONTHS? Thats customer service....
And then to ban someone for trying it, once, in a game that was already over due to a MASSIVE GLITCH that I have not seen you guys make a single post addressing, which is happening more and more? After 500 legit games, well over 100 losses, and him never actually desyncing a game that anyone cared about?
That would say a lot about Stardock customer service to me.