I've been watching a lot of these so far. And I have some observations which I think should help GPG/Stardock make Demigod even better.
1) Obscenitor is probably right about Queen of Thorns. She has appeared 0 times in all the replays I have watched so far. I won't get into the specifics of her balance issues, other players already have. Frogboy has requested a buff from GPG and it is definitely needed.
2) Sedna has one build. This needs to be fixed. Demigod is about multiple build potential. Her abilities allow for a decent general if Yeti's are tweaked. Maybe a few more things as well.
3) The rumors of Blood of the Fallen being the most uber pro favor item are greatly exaggerated. Here's my favor item tally so far. As in, how many times I've seen them
Cloak of the Night x3
Swift Anklet x6
Heaven's Wrath x3 (All Regulus)
Blood of the Fallen x6
Amulet of Teleportation x1
Wings of the Seraphim x1 (the one Oak who used this didn't do so well...)
Staff of Renewel x6 (This was a surprise for me)
Cape of Plentiful Mana x1
Horn of Battle x2 (Both on an Erebus)
So if you keep adding favor items, I believe you will still see a decent variety. Sorry Blood of the Fallen, you're not the coolest guy anymore.
4) Consumables. People carry the same things over and over. Teleport Scrolls, Capture Locks, Potions. Either we need to make the current consumables and trinkets more attractive or add in some new ones to shake this up and still make other choices viable. There's been discussion about capture locks in the past. Removing them outright or seriously nerfing them with a price increase, while a radical suggestion, might open up new item slot combinations.
I really hope we get some new items in 1.2 like Frogboy has mentioned.
5) GPG makes the prettiest graphics in the industry. My suggestion is to keep it up =D
Anyways, I hope someone at Stardock or GPG gives those points a thought, I think its some good info for basing future Demigod patches.