In regards to Pacov.
The Panth and the way it is structured is why i tell people not to pay any attention to a win/loss %. I play alot of panth as well as custom, but my stats look better than what they really are due to the amount of panth stomps in my list.
Worse thing is, the panth AI stomp is exploitable. Folks can certainly better their chances to play against AI by simply watching opengames.asp and see how many players are in the Panth queue for light or dark and hit fight accordingly.
Panth AI games should be excluded, no doubt, but we need a solution irregardless.
I mentioned this in another thread but will outline it again here.
Allow the panth to switch you from light to dark or vis versa. Lets you log in and click fight as dark, and there are 5 dark and 1 light player in the queue.
Let the panth wait it's set time for other players to join and if they don't instead of starting up a 3 v 1 with 2 AI, as would happen, give a choice to two dark players to switch to light and choose another character, thus allowing a 3 v 3 human game to be played.
The panth as it is now, if you watch, is a popularity contest. Many folk wait a little while at the start of a new tourny to see which side is winning then fight under that side. With the panth switching folks as needed it would balance out all games, eliminate AI and the side that won would do so with skill, not because they happen to be the flavor of the epoch.