I played DG a fair while after release, mostly as Erebus. I still find the vamp a lot of fun, but wanted to mix it up a bit with someone completely different and figured I couldn't get much different than the walking fortress.
So far I haven't ventured into any online games, only playing against hard ai, yeah I know, piss weak but I want to learn the absolute basics of his abilities before getting slaughtered in custom games.
From my extremely brief play testing, I found that starting off on cataract with hammer slam took about 3 creep waves before I leveled up. I read someone say a single slam was a level which you can get tower from, but that was not my experience, I slammed the entire wave in a single shot three times, so I don't think I was doing it wrong... The AI got the flag capped before me, but I took it back before the second creep wave had arrived.
Second play I went with tower for the first skill and found it a lot easier to stay near the fight, however I had a lot of trouble with damage output, and keeping my health & mana up. I found that I'd frequently push the other DG back, but have about half to 3/4 my health gone, and it wouldn't be fully recharged by the time they got back, so numerous battles I was forced to flee and am convinced that a human player would have killed me each of those times.
So with the low regen I found myself running back to the health crystal a lot, and most of those runs I made without enough cash to buy decent gear. I used teleportation scrolls a little, however I found they weren't saving me a whole heap of time on cataract unless we held the flag that I wanted to get back to (my towers almost never stayed up after I left).
My build was basically whatever came available to me with the following priorities:
- Shoulder mounted weaponry
- Power Towers up to lvl 2
- boulder roll
- hammer slam
- the one that gets extra auto attack damage
- stats
I'm not sure if the auto attack damage was really worth it, as I didn't do a whole lot of auto attacking until I was pushing towers (it was quite effective on them)
I was also setting up my towers as close together as I could and trying to keep them pretty much on top of the flag, so we held it down longer.
So far, my biggest target by far is to increase Rook's HP regen rate, as that is what I think was forcing me back away from the money earning creep lane.
Anyone got any tips / suggestions / critiques?