1. General Improvements
a.) Clan System which allows premade Pantheon games (2-4 people), same as in WC3. Also make Pantheon search find people faster by increasing the skill radius.
b.) Mod System which allows to set mods on in options, and delivering featured mods regulare with patches. Should also include the option for modders to make new maps, Demigods and Items and so on... Of course there should be an exta forum then.
c.) A working Rank System giving real stats and making custom games not count.
2. Balancing
a) Take a look at the lvl 15 Skills once again. They´re completely fucked up.
Buff:
- Regulus Deadeye: 3% and 0,4 seconds is much too low.
- Regulus Impedance Bolt. Doubling is too low. Triple would be better.
- UB´s Plaque should be a bit stronger
- Rooks Dizying Force: Increase from 3 to 6 seconds.
- Rooks poisened Arrows. Increase slow from 10% to 20%.
- Oaks Soul Frenzy should have a 15% chance and not 5%.
- QoTs Tribute is much too weak and should give at least 8 Gold and not 4.
- QoTs Violent Siege has to deal at least 5 times more damage.
- Sednas Inspiring Roar should last for 15 seconds and give 30% evasion.
Nerf:
- UB´s Acclimation. It´s just too strong vs Tb and bursters.
b.) Minions are kinda imbalanced:
BUFF Sednas Yetis they are still underpowered. Give them more life!!
Decrease the HP of Erebus Nightcrawles.
Make QoTs and Sednas Minions Morale Bonus higher in comparsion to the other two generals.
Show the damage the specific Minions deal.
c). Items are sometimes rly imba:
- Buff the gloves. In comparsion to HP items they are much too weak.
- Footmans Sabatons are underpowered. Change costs from 600 to 300.
- Remove the +5 HP per second and decrease the HP from 800 to 600 by Blood of the Fallen.
- Platemail of the Crusader & Grofflign Warplate: Increase chances from 1% to 5-10%
- Armor of Vengeance: Make reflected damage percentular. All in all, add more reflecting items!
- Fix the plate visor. He should give +90% mana per second.
- The Theurgists Caps Effect should be much stronger.
- Increase the 3% Vingling helmets effect and chance.
- Ironwalkers sould be much cheaper. -1000 costs at least.
- Gladiator Gloves must be buffed.
- Buff doomspite Grips, or lower the price.
- Buff the artifact potions or make them cheaper.
- Nerf horn of battle a little bit.
d). Miscalenous balancing:
- Make uproot and structure transfer much stronger.
3. Bugs & Fixes
- Make sludge slinger work.
- Improve minion pathfinding.
- Fix Fire TBs attackmove.
- Fix the Sedna exploit (something with monks or so...)
4. Ideas
- Add more live stealing, more mana draining, more evasion, more critting and more valueable dps items. Also add more dmg reflecting items, and make items more specifice ( for example only increasing attack speed, or only mana amount, or only life reg and so on. Don´t combine so many things in one item.)
- Make HP Items not so important.
- Make towers stronger, and buff the creep upgrades from the cit (They cost much too much, same as the exp upgrade!)
Tell me what you think, and I will write it here. Hopefully GPG or SD will read this.