Sorry guys, but you are both wrong. The answer is really simple actually.
Their "Total Games Played" is just broken and isn't accumulating right. That's all there is to it.
You may have the illusion that several demigods in one game can count as a 1 "Total Game", but QoT gives it all away (that the system is broken).
Let's see QoT today:
Wins: 528
Loses: 493
Total Games: 1116
528 + 493 = 1021 and it's less than Total Games played. For other demigods it's the other way around. So forget about what you were thinking.
Ok, so about the statistics. I had some time to think about it. First off you don't need 4v4 games with 1 of each demigod for the results to be precise. There are many other possible situations for precise stats and provided there are many games played (stats and graphs depend heavily on higher, not lower numbers) the stats will iron out and show pretty good results.
Ofcourse it's not 100% precise, but 99% precise is good too, no?
So what Charvel1 sayd before, that they were counting the wrong stuff just as I sayd before that, he calculated the % of Games Won.
Why can't Games Won be Win % Chance here? Because there is 1 thing that breaks the stats in a way so that Games Won is not the same as Win % Chance.
And that thing is - uneven teams. Usually the team with the highest number of players (in 3v2 it would be the team with 3 players) wins. Even if the team with less players consists of uber pros it all comes down to the fact that you can't be in 2 different places at the same time.
Even if Stardock make the chances in a 3v2 equal (50/50) as it should be, when a game is won by the 3 player team they get more wins than if the 2 player team won (3 opposed to 2).
Which leads to having an increased % of Games Won.
Now, further calculations in my post will ONLY be based on the # of games won and # of games lost.
Today the %'s of games won are:
1. Unclean Beast: 57%
2. Lord Erebrus: 58%
3. Regulust: 49%
4. Sedna: 55%
5. Oak: 50%
6. Rook: 49%
7: Torch Bearer: 47%
8: Queen of Thorns: 52%
Now as you see they are all increased because of the uneven team matches.
So you'll ask: but what about the Win % Chance?
Well... I applied a special formula that I will not reveal here (to avoid critisism on how bad my math is from certain people) that calculates the actual Win % Chances by not taking uneven games into account (or in other words - throwing out uneven team games from the stats).
And so I bring you something that you can compare balance to.
Today's Win % Chance that I have sorted in descending order to better see who's the strongest:
1. Lord Erebrus - 55.6%
2. Unclean Beast - 55.1%
3. Sedna - 52.5%
4. Queen of Thorns - 49.4%
5. Oak - 47.5%
6. Regulus - 47.2%
7. Rook - 47.2%
8. Torch Bearer - 44.6%
These stats are 99.8% precise (strangely enough I thought it will be 99.9%) and are actual win % chances. Ofcourse the stats will change over time, but not by much.
This is what we get today.
Obvious Unclean Beast and Lord Erebrus need a nerf. Sedna was a surprise. Queen of Thorns is balanced. Others need a little buff. Torch Bearer is the weakest demigod and badly needs a buff.
I don't know if I will be counting this stuff in the future. Counting % of Games Won is pretty easy, but counting the actual Win % Chance takes me 15 minutes.
Hope you all like the stats. Enjoy and discuss ^^