Forgive me if this idea has been posted before, I don't read all multiplayer topics.
The idea I'm having is simple: there have been a lot of complaints about not ping, but Sim speed. Players with low Sim speed will slow down multiplayer games, thus ruining the fun for others.
How about GPG or SD implements some kind of small benchmark for sim speed. I understand sim speed is mostly about cpu. I've seen other games with 'benchmarks', some simply check your cpu against the minimum required cpu, some other games run a short ingame scene. For the demigod sim speed maybe a simple predetermined sim calculation might suffice. The idea is this: when the benchmark, in whatever form it would have, detects that a player has a slow computer and sim speed will be low, he'd get a popup when starting a multiplayer game stating "Your sim speed is low. This might result in lagging online games and reduce fun for other players. Your PC does not meet the requirements for online play. Do you want to continue? [Yes] [No] [Show me how to solve this problem]
Yes will launch the lobbything, No will bring them back to the menu, and the last will bring up an ingame page or launch a browser with tips on how to improve the situation. Now I read that if you have a low sim speed then there's not that much that you can do about it, but surely there are some tips to give, like
* disable background applications/download programs
* turn down or disable music/detail/<insert random setting x that might help>
* upgrade your PC to recommended specifications
* update your drivers
* etc
A lot of people on this board know about sim speed, but I think most people online that you ask about it will reply: "Sim whut?!". There should definately be some room for improvement here.
What are your ideas about this? Complaint obsolete? Complaint works differently? (I don't play many multiplayer games so I don't know how all of it works). Screw sim speed let's just kick anyone thats low? Hell yeah implement this tomorrow? Tell me