The Forums Are Now Closed!

The content will remain as a historical reference, thank you.

Demigod Idea: Irkalla

By on April 28, 2009 10:52:11 AM from Demigod Forums Demigod Forums

Name of Demigod: Irkalla (the name is from Mesopotamian mythology)

Type of Demigod: General

Gender: Female

General description: Type of necromancer, carries a staff, have a skull, maybe some kind of lich, whatever.

atack type: range (something like Torchbearer)
Hp: small
Mp: large
Armor: light
Damage: medium
Speed: medium

Abilities: (passive)

1. Nightmare's aura (gives mana per second aura)
- gives 10 mana/s aura (lvl2)
- gives 20 mana/s aura (lvl5)
- gives 30 mana/s aura (lvl10)

2. Nightmare's armor (reflects damage dane by enemy Demigod)
- relfects 5% damage (lvl2)
- relfects 15% damage (lvl10)
- relfects 25% damage (lvl15)

3 skeleton's cry (gives % chance to convert infantry into skeleton's, also gives them more damage. Irkalla can have 5 skeleton's active.)
- gives 25% chance (lvl1)
- gives 50% chance and increased their damage by 5 (lvl3)
- gives 75% chance and increased their damage by 10 (lvl6)
- gives 100% chance and increased their damage by 15 (lvl9)

4 Morale I, II, III, IV, V, VI
- (lvl2)
- (lvl4)
- (lvl6)
- (lvl8)
- (lvl10)
- (lvl15)

Abilities:

1. Mana Shield (can only be used on self, can't use on allies. absorb damage in cost of mana.) [0.5 sec cast]
- mana cost 300, cooldown time 10s (lvl1)
- mana cost 400, cooldown time 10s, also
decreases the mana lost per point of damage taken when Mana Shield is active by 10% (lvl3)
- mana cost 500, cooldown time 7s, also
decreases the mana lost per point of damage taken when Mana Shield is active by 20% (lvl6)
- mana cost 650, cooldown time 7s, also
decreases the mana lost per point of damage taken when Mana Shield is active by 30% (lvl10)
- mana cost 800, cooldown time 7s, also
decreases the mana lost per point of damage taken when Mana Shield is active by 40% (lvl15)

2. Invisibility (Irkalla grants a invisibility to a target, making them invisible for a period of time. players can't target invisible      Demigods but AoE can damage them.) [0.5 sec cast][20yd range]
- mana cost 400, cooldown time 30s, invisibility for 3 second (lvl1)
- mana cost 500, cooldown time 30s, invisibility for 4 second (lvl4)
- mana cost 650, cooldown time 30s, invisibility for 5 second (lvl7)
- mana cost 800, cooldown time 30s, invisibility for 6 second (lvl10)

3.
Nightmare's touch (stuns and damage target) [0.1 sec cast] [10yd range]
- mana cost 350, cooldown time 15s, damage 200, stuns for 1s (lvl2)
- mana cost 500, cooldown time 15s, damage 400, stuns for 2s (lvl5)
- mana cost 650, cooldown time 15s, damage 600, stuns for 3s (lvl9)
- Nightmare's touch is also decreasing enemies movement speed by 15% [last 6 second] (lvl15)

4. Plague (infect target with the plague dealing damage to hp and mana over 15 seconds) [1 sec cast] [18yd range]
- mana cost 500, cooldown time 15s damage 200hp and mp over 15s (lvl1)
- mana cost 600, cooldown time 15s damage 300hp and mp over 15s (lvl4)
- mana cost 700, cooldown time 15s damage 400hp and mp over 15s (lvl7)
- mana cost 800, cooldown time 15s damage 500hp and mp over 15s (lvl10)

+1 Karma | 7 Replies
April 28, 2009 11:25:50 AM from Demigod Forums Demigod Forums

That accually sounds pretty good.

April 28, 2009 12:26:36 PM from Demigod Forums Demigod Forums

I think it sounds pretty cool to

April 29, 2009 2:59:41 AM from Demigod Forums Demigod Forums

I'm glad, that you like it.

April 29, 2009 3:02:57 AM from Demigod Forums Demigod Forums

mmmmmmmm. so nice

April 29, 2009 12:44:50 PM from Demigod Forums Demigod Forums

Bump. 
So few response, maybe this idea actually is sucks, I don't know. Maybe i need to write something else in description or add some background history. (all positive or negative comments are welcome) any suggestions?

April 29, 2009 12:52:06 PM from Demigod Forums Demigod Forums

sounds like unclean beast, mixed with oak, and QOT.

April 29, 2009 1:30:39 PM from Demigod Forums Demigod Forums

Yeah . Doesn't really fit any missing role.

Only thing not in the game is the mana shield..

But really, could just add more skills to the game and a passive mana shield or more activatable choices being added as alternatives for currents.

Stardock Forums v1.0.0.0    #108435  walnut2   Server Load Time: 00:00:00.0000172   Page Render Time:

Stardock Magazine | Register | Online Privacy Policy | Terms of Use

Copyright ?? 2012 Stardock Entertainment and Gas Powered Games. Demigod is a trademark of Gas Powered Games. All rights reserved. All other trademarks and copyrights are the properties of their respective owners. Windows, the Windows Vista Start button and Xbox 360 are trademarks of the Microsoft group of companies, and 'Games for Windows' and the Windows Vista Start button logo are used under license from Microsoft. ?? 2012 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo and combinations thereof are trademarks of Advanced Micro Devices, Inc.