Well it was just an educated guess. If your friends have updated, then it's something else. My opinion is that this game has more network problems than simply, "People in foreign countries are having trouble connecting to other people in foreign countries."
I would also love to have a paper from Stardock's guy who did the networking saying exactly what people need to do to get it to work. I do appreciate the Monk's work he put into this, but really, we need someone from the publisher to say exactly what needs to be done. Because truthfully, forwarding ports is NOT necessary. I have managed to connect to players and play without forwarding ANY ports.
I imagine SOMEONE in any game has to have ports forwarded so they can accept incoming connections from others, but it's clear that not EVERYBODY has to have ports forwarded.
-HM
Hollow Man,
Of course forwarding ports is NOT necessary, the real issue is the strictness of NAT at various points of connection between people. My guide simply makes suggestions (that if followed) will increase the probability of successful connections. It's that simple. Myself and my close circle of friends have all implemented whatever they could implement out of the guide (some routers simply don't have options for everything) and we've been enjoying successful gaming as a result.
I would say (for Demigod at least) the guide's instructions on relaxing NAT-filtering etc. and making sure SPI-type firewalls are disabled are the more important points and those who are able to control those settings on their routers (relaxing NAT) are enjoying the MP with friends.
Unfortunately, on many consumer-model routers there is no setting to "relax NAT-filtering" so forwarding all traffic on certain ports to the end-PC is the next best option (which is why I suggest it).
Simply put, if people:
1. Follow the steps in the guide
2. Tested your setup (ie. going to http://www.grc.com/x/ne.dll?rh1dkyd2 and scanning "ALL SERVICE PORTS" to make sure in fact that connections are now possible to the specified ports.
they will have minimal if no trouble at all playing custom matches with their friends provided the following:
1. They are not half-way around the world from another
2. and their ISP and/or ISP-supplied modem isn't performing some kind of NAT-filtering they don't have any control over.
the Monk