Most of the current status can be found here.
So I played a lot of games of Demigod online today. And the issues mentioned in the Friday status report were ones I experienced occasionally. I didn’t experience many problems with the exception of people getting kicked out of a Pantheon game. But I’ve gone through the responses here and forwarded them on to both Stardock’s NetDev team and GPG after doing my own analysis.
One of the things I’ve concluded we’re going to need to do to make things better quicker is to set up proxy servers for people who simply can’t directly connect. So the player would connect to us and then to that user. In theory, it should add relatively little lag but it would dramatically ease the pain some users, especially those overseas, are having.
The plan is to bring the team together tomorrow (Sunday) to finish up what we had on Friday which should help a lot with skirmish and pantheon.
One request I do have for the community: While we know statistically that multiplayer is working in most cases, there are a lot of people who cannot connect. Please refrain from telling users that they need to learn how to use their router or whatever. The fact is, people shouldn’t have to configure their routers to play a video game. We do ask those who are having problems to have as much patience as they can muster. Both Stardock and GPG are doing their best to make the multiplayer experience good for everyone.
Anyone familiar with Stardock can also tell you that we support our games – for years. We’re on the job.