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[Bug list] Miscellaneous bugs, big and small

By on December 22, 2008 9:34:49 AM from Demigod Forums Demigod Forums

Firstly, sorry for repeating any bugs already reported and known. Don't mean to clog things up, it's just easier to keep track if I submit everything:

 

Choosing demigod in game lobby (small) - Game slots remain visable and selectable, they obscure parts of the UI.

 

Online connectivity (big) - Yeah, doesn't work very well most of the time, can't think of anything more useful to contribute unfortunately.

 

Leviathan map performance (med) - It feels like it runs slower than either prison or zikurat. FPS are comparable on all 3 maps and avg sims 7-20ms on all 3 maps too, however on leviathan alone there were sim spikes of upto 600ms with only archers, minos and a single easy A.I on the map.

 

Live grunts falling through map floor (small) - Seen only on leviathan but not disproven on other maps, grunts sent flying by rook's default attack but not killed were sometimes knocked straight down through the map floor to their deaths (Definitely still alivewhen they fell, their health bars were visable and towers of light were shooting at the floor in an attempt to hit them). Couldn't recreate again.

 

Torchbearer projectiles missing small targets (tiny) - While reliving immolation the torchbearer is unable to hit small grunts (mino and archer sized) directly underneath him, the projectile tries to curl down back to the target and hits the floor.

 

Erebus Achievements all worth only 10 points (small) - At least that's what it says in the achievements list and at least the "Initiate" one (win a game with Erebus) definitely only awards 10 points.


Permanant items roll-back (small) - Sometimes a permanant item bought in the previous game won't be bought in the next game and the spent points will have been refunded. The same item purchased at a different time will stay purchased, can't see an obvious common factor.

+5 Karma | 3 Replies
December 22, 2008 7:48:49 PM from Demigod Forums Demigod Forums

Next batch :

 

Erebus' mist and Unclean beast's Ooze causing damage without being on [Edit, cause updated] - You're able to move, attack and take damage as normal, but will continue to do damage in an AOE without causing any self damage. Seems to be triggered after any kind of stun on either demigod, confirmed with mass charm, boulder roll, and ice nova.

 

Bulwark of ages reduces healing amount too - That's about it really.

 

Angels hover stationary at portal instead of attacking - Only had it twice, both times after some fighting right at the portal, they respond normally if enemies approach close.

 

December 23, 2008 8:35:50 AM from Demigod Forums Demigod Forums

Special minions missing floating damage - Oak and Erebus' special minions don't seem to show the floating damage numbers when they attack anything other than an enemy demigod.

 

Attack move flakey - The alt+click attack move still moves a little before attacking, even with enemies in range. Nor will it move off a direct line to attack units slightly out of range.

December 23, 2008 2:24:37 PM from Demigod Forums Demigod Forums

Partially solved cause of permanant mist/ooze AoE damage.

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