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[Interface] Enemy Visible In Fog Of War

By on September 8, 2008 11:09:50 AM from Demigod Forums Demigod Forums

What is the problem?

The enemy AI is still visible in the fog of war.

How can it be reproduced?

The easiest way to do so, is to start a new game and hovering with the mouse above the opponent's starting point. In the continuing came this can happen too.

How often does it appear?

Always.

Did other bugs also occur?

Yes, the portals of the enemy are visible in the first moment.

Which settings were used?

1280x800. All other settings were set to off or low.

DxDiag

 

   Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080425-1930)

System Manufacturer: Acer, inc.

       System Model: Aspire 5920G    

               BIOS: ZD1 v1.3805 3H05

          Processor: Intel(R) Core(TM)2 Duo CPU     T9300  @ 2.50GHz (2 CPUs), ~2.5GHz

             Memory: 2046MB RAM

          Page File: 1420MB used, 3627MB available

        Windows Dir: C:\Windows

    DirectX Version: DirectX 10

DX Setup Parameters: Not found

  DxDiag Version: 6.00.6001.18000 32bit Unicode

---------------

Display Devices

---------------

        Card name: NVIDIA GeForce 8600M GT

     Manufacturer: NVIDIA

        Chip type: GeForce 8600M GT

         DAC type: Integrated RAMDAC

       Device Key: Enum\PCI\VEN_10DE&DEV_0407&SUBSYS_01211025&REV_A1

   Display Memory: 1268 MB

 Dedicated Memory: 501 MB

    Shared Memory: 766 MB

     Current Mode: 1280 x 800 (32 bit) (60Hz)

          Monitor: PnP-Monitor (Standard)

      Driver Name: nvd3dum.dll,nvwgf2um.dll

   Driver Version: 7.15.0011.7783 (English)

      DDI Version: 10

 

 

Examples

Demigod Bug

 

 

 

 

 

 

+2 Karma | 1 Reply
September 8, 2008 5:49:15 PM from Demigod Forums Demigod Forums

We've seen this before, but it's nice to have a screenie proving you can do it to anywhere on the map, we didn't have those. Thanks.

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