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Different Game Modes

By on September 5, 2008 6:57:12 PM from Demigod Forums Demigod Forums

 

Considering this is a game itself and not DotA, I think different game modes are important. Well I should say Game Modes with different Goals. Not like All Random, or Death Match (which would be freaking cool), but like Terriroties or plane neutral CTF.

You know, a game mode that doesn't require pushing to kill the fortress

+1 Karma | 15 Replies
September 5, 2008 7:11:17 PM from Demigod Forums Demigod Forums

Well the 8 maps will have different objectives.

September 5, 2008 7:17:05 PM from Demigod Forums Demigod Forums

 

Is that how it works? Where did you get this info? Damn

September 5, 2008 7:33:16 PM from Demigod Forums Demigod Forums

old info.

 

Like the flags in the current map.

You can capture an enemies gold mine(more gold income i beleive) and portal (so you have 3 spawns, they'd have 1) if you go down teh side lanes and capture that flag.

 

Those will be different for the different maps.

September 5, 2008 7:35:37 PM from Demigod Forums Demigod Forums

Oh not to mention, i bet when people map their own maps they could code new flags/objectives.  Like make a flag that if you capture it it reduces spell cooldowns, or increases health regen, for your whole team.  Or it increases the number of spawns you get from your portals, or tons of possibilities.

September 5, 2008 8:48:05 PM from Demigod Forums Demigod Forums

Oh not to mention, i bet when people map their own maps they could code new flags/objectives. Like make a flag that if you capture it it reduces spell cooldowns, or increases health regen, for your whole team.

Sounds doable and awesome.

Or it increases the number of spawns you get from your portals, or tons of possibilities.

What do you think the flag in the center of the beta map does, anyway?

September 5, 2008 11:52:34 PM from Demigod Forums Demigod Forums

I think an eight player free-for-all (where you can capture all of their stuff, and they yours) with each player arranged in a ring or somesuch woulf be great.

September 6, 2008 12:06:28 AM from Demigod Forums Demigod Forums

I think an eight player free-for-all (where you can capture all of their stuff, and they yours) with each player arranged in a ring or somesuch woulf be great.

I'd love a 2v2v2v2, where you are all around a ring with no crosses in the middle, and you have to kill your neighbors until you don't have any more. That would be excellent.

September 6, 2008 10:51:14 PM from Demigod Forums Demigod Forums

 

That 2v2v2v2 reminds me of Defcon 9 or whatever map it was in RA2: Yuri's Revenge.

September 6, 2008 11:06:41 PM from Demigod Forums Demigod Forums

Quoting xthetenth,
Oh not to mention, i bet when people map their own maps they could code new flags/objectives. Like make a flag that if you capture it it reduces spell cooldowns, or increases health regen, for your whole team.
Sounds doable and awesome.
Or it increases the number of spawns you get from your portals, or tons of possibilities.
What do you think the flag in the center of the beta map does, anyway?

Increase them MOARRRR.  Like be able to get more than 1 level ahead.

September 7, 2008 1:19:52 AM from Demigod Forums Demigod Forums

Increase them MOARRRR. Like be able to get more than 1 level ahead.

That would be good, but has potential to be unbalancing. I'd reserve it for cases where holding onto that position will mean weakening others quite possibly fatally.

September 7, 2008 11:53:02 AM from Demigod Forums Demigod Forums

I mean having multiple war idols, each one is +1.  Like 2 or 3 of them on a mpa would be cool.

 

I think the fights over the war idols are fun.

September 7, 2008 12:11:50 PM from Demigod Forums Demigod Forums

Quoting innociv,
I mean having multiple war idols, each one is +1.  Like 2 or 3 of them on a mpa would be cool.
 
I think the fights over the war idols are fun.

 

Yeah battling for the war idol is basically the most action you get in the whole match! 3v3 Brawls

September 7, 2008 2:08:22 PM from Demigod Forums Demigod Forums

I mean having multiple war idols, each one is +1. Like 2 or 3 of them on a mpa would be cool.



I think the fights over the war idols are fun.

That's good, and should be common.  In all honesty, I thought that that one was obvious enough that you meant a single idol with more than +1. Oops...

September 8, 2008 6:27:41 PM from Demigod Forums Demigod Forums

What do you think the flag in the center of the beta map does, anyway?
Last I heard, it increases your "War level". (level of creeps spawned is up by 1.)

 

September 8, 2008 6:54:12 PM from Demigod Forums Demigod Forums

No, i tested it. You get one spawn more of each creep-categorie..

So from: 7 Minos, 3 Archers, 2 Priests, 2 Catapults, 3 Angels, 1 Fattie Golem => 8 / 4 / 3 / 3 / 4 / 2  Upgrading your spawns from 18 => 24.

 

Well, i'd be careful with tapping the flag to early. It help the other team instead of harming them. Specially since the starting creatures are one-hits anyway. Because you spawn them more, they'll get more XP + Gold. I wouldn't tap it until the Catapults spawn or maybe the Priests.

 

So long,

Aspartem

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