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[Mod] 'Cerberus' - a rework for the 'Crucible' map

By on April 5, 2010 8:50:41 AM from Demigod Forums Demigod Forums

Hi all,

I have managed to rework the 'Crucible" map lua a bit in order to introduce an additional portal capable of spawning reinforcements whose goal is to overpower the opponents citadel. I have added new chaining for the surge pathing, as well as some additional defensive structures in order to balance things out a little more.

I have placed 2 screenshots at the following location:

http://cid-d5efaeea8ac83a70.skydrive.live.com/self.aspx/DGMods/cerberus01.jpg

http://cid-d5efaeea8ac83a70.skydrive.live.com/self.aspx/DGMods/cerberus02.jpg

for anyone interested, the mod can be downloaded at http://cid-d5efaeea8ac83a70.skydrive.live.com/browse.aspx/DGMods - try out the map and let me know how it goes ...

 

+2 Karma | 2 Replies
April 5, 2010 9:46:13 AM from Demigod Forums Demigod Forums

Man, it looks pretty sweet! I'll try it when I get the chance

April 8, 2010 7:16:13 PM from Demigod Forums Demigod Forums

thx! new maps are always welcome.

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