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After Windows 7 upgrade...game crashes

By on October 27, 2009 3:59:24 AM from Demigod Forums Demigod Forums

I just upgraded to windows 7; demigod is unplayable now.

 

The error dialog box that comes up is below:

 

 

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00963e84
    attempted to read memory at 0x00000008

Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :

Callstack:
    Unknown symbol (address 0x00963e84)

Reactor version: 1.00.59
Demigod version MAIN.1.19.0186
Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info: 00:00:15: Unable to find ScenarioFile
info: 00:00:15: Game Type:conquest
info: 00:00:15: Unable to find ScenarioFile
info: 00:00:15: Game Type:conquest
info: 00:00:15: Unable to find ScenarioFile
info: 00:00:15: Game Type:conquest
info: 00:00:15: Unable to find ScenarioFile
info: 00:00:15: Game Type:conquest
info: 00:00:15: Starting background task "Map loader /maps/map05/map05.scmap"
info: 00:00:15: Background task "Map loader /maps/map05/map05.scmap" running.
info: 00:00:15: Active game mods for blueprint loading: \000{ }
info: 00:00:15: Loading blueprints...
info: 00:00:17: Registering blueprints...
debug: 00:00:18: Loading module '\000/lua/ui/lobby/gameoptions.lua\000'
debug: 00:00:19: Loading module '\000/characters/angel/angel_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/archer/archer_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/archer/archer_movie_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/bird/bird_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/ent/ent_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/flag/flag_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/giant/giant_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/giant/giant_r_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/highpriest/highpriest02_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/highpriest/highpriest03_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/highpriest/highpriest04_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/highpriest/highpriest_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/leopard_rider/leopard_rider_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/mage/mage_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/mage/magefire_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaur/minotaur_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaur/minotaur_movie1_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaur/minotaur_movie2_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaurcaptain/minotaurcaptain02_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaurcaptain/minotaurcaptain03_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaurcaptain/minotaurcaptain04_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaurcaptain/minotaurcaptain_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/oak/oak_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/oculus/oculus_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/priest/priest_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/priest/priest_movie_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/queen/queen_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/queen/queen_open_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/queen/queen_open_movie_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/rook/rook_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/serpent/serpent_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/siegearcher/siegearcher02_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/siegearcher/siegearcher03_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/siegearcher/siegearcher04_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/siegearcher/siegearcher_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/sniper/sniper_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/sniper/sniperfury_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/spirit/spirit_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/trebuchet/hrooktreb_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/trebuchet/trebuchet_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/unclean_beast/unclean_beast_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/unclean_beast/unclean_beast_movie_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/vampire/vampire_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/vampire_lord/vampire_lord_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/waridol/waridol_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/whiptail/whiptail_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/yeti/yeti_character.lua\000'
info: 00:00:19: Preloading resources.
debug: 00:00:19: Loading module '\000/lua/common/preload.lua\000'
warning: 00:00:20: Granny: FileReading (c:\Work\forge\main\code\src\libs\granny\granny_file.cpp(490): Unable to read magic value)
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_spawn_anim.gr2: 9cce5aa025001868bf860df3dcdd88e2.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_surgeend_anim.gr2: 9555a9df79afb3bdb47ac34c2b0b83eb.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_surge_anim.gr2: 618f0eaf2b927eeef3830443c5dea77f.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack04move_anim.gr2: deb811d7ad7d54959ee9d1baaec03207.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_deploywardend_anim.gr2: bae3ac93d6e1e087ed73d54da467162d.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack03move_anim.gr2: 11b08075ddbbd7c4fb5e32afbd61e012.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_shieldend_anim.gr2: 0ff2790b91dd275d87fac6d9b9e8d2cb.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_laststand02_anim.gr2: f49fa77405b4c9da090ae78009cbea74.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_fidget01_anim.gr2: 1abf77726cb57c76fa13320bf057ea38.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_fidget02_anim.gr2: aa0ec17e57cbe43209dfe4212d694882.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_deployward_anim.gr2: 5be451b81d2e83d2dd0adecf5e45c27a.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack01_anim.gr2: 15ff6cbff00fc47f1aa8da234d5b7181.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_idle_anim.gr2: 8d2a1fe13f60eb9c9077f190b40b32bf.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack03_anim.gr2: 56d16580ff2247b103d46e3820dc0b26.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_run_anim.gr2: 06d75289a739246ca64de8ba97255445.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_epicdeath_anim.gr2: 8e3fbbc4eb5a0edab9de8ec7c410a0d4.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_penitenceend_anim.gr2: 9a380cf65a0860187cacb277d968f02b.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_castitemend_anim.gr2: 2743f14b3fea9148af39f65fec4589f3.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_combatidle_anim.gr2: 2f5f206f587b70f148b1f2dd8a2585fe.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack04_anim.gr2: edae350c25d5e48341b4ad087da9bff6.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\spirit_ward_mesh.gr2: e913c87f61c83a589fd08550b33c16fc.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\spirit_mesh.gr2: 2aceb62a3e10fbe2ffc1408242245d18.gr2
debug: 00:00:21: Loading module '\000/lua/singleplayerlaunch.lua\000'
debug: 00:00:21: Loading module '\000/lua/ui/lobby/ainames.lua\000'
debug: 00:00:21: Loading module '\000/lua/factions.lua\000'
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\spirit_lod1_mesh.gr2: fdc455ca843bff4b9cd6e56a73fe9eba.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\spirit_lod2_mesh.gr2: e192fe4196787c9b7caeac3d4c50149c.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\spirit_lod3_mesh.gr2: 2ce8b52d353e38baeb4c79d676016478.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_idle02_anim.gr2: 9cdfa23a3b4b0064c88e5f9258c548b5.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_attack02_anim.gr2: 300cd2d8d85196c9a0523b81817be857.gr2
info: 00:00:22: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_flaildie_anim.gr2: 68864993cfef5e6f5737ef2a5731be8b.gr2
info: 00:00:22: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_run02_anim.gr2: 8629100dcd69a206ecebfc073e512c76.gr2
info: 00:00:22: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_flail_anim.gr2: 4646382d89b45e41a62c90d146ec5ede.gr2
info: 00:00:22: Caching asset c:\program files\stardock games\demigod\bindata\characters\queen\queen_mesh.gr2: f9ffddfcda7b7f9d8d8ef9c3d81a1f59.gr2
warning: 00:00:22: GrannyMeshImport: File does not contain AssetInfo section.
warning: 00:00:22: Granny: Win32Subsystem (c:\Work\forge\main\code\src\libs\granny\win32_granny_windows.cpp(64): CreateFile failed with error "The process cannot access the file because it is being used by another process.
         " at c:\Work\forge\main\code\src\libs\granny\win32_granny_file_writer.cpp(195))

+2 Karma | 12 Replies
October 27, 2009 12:50:52 PM from Demigod Forums Demigod Forums

If it's windows 7 64 bit, I had the same issue. I got it to work by going to the game.exe and having it run the compatibility troubleshooter. It needs to run in one of the windows XP compatibility modes. I set this manually, but it still didn't work. So I figured what the hey and ran the troubleshooter. Not sure why it worked after that, since it just set it to run in windows XP compatibility  but it did. And does. Been running fine since then.

October 27, 2009 12:58:19 PM from Stardock Forums Stardock Forums

I'm running Demigod just fine in Windows 7 64-bit.

November 2, 2009 8:50:59 AM from Demigod Forums Demigod Forums

I've tried backward compatibility in vista & XP; running as administrator etc...still not working.

 

I'm surprised we haven't heard anything official about the game running on Windows 7...

November 2, 2009 9:29:08 AM from Demigod Forums Demigod Forums

first off if by upgrade you mean actually upgraded with by the installer doing everything automagically, then i'd say you should do a fresh ("custom") install. it clears away all the cruft you're bound to have accumalated and stops it being dragged into you new and shiny system. but that's just me

second, iirc, after you've downloaded and installed a program with impulse it only keeps the files required for your OS, be it XP/Vista/7.

i found that out after trying to transfer and archive from XP to a vista machine to save on bandwidth. a way round that issue is select 'archive and install' so you have an archive with all the required parts. porbably move it from its default location too to stop it being over written.

with that i surmise that during upgrade MS copied all the game files across but you haven't got the right files for the win7 OS.

you could try 'verify install' (right click on the icon) to see if that gets things sorted.

or just uninstall and redownload (but you will loose any single player data, unless SD has a neat trick for that??).

ftr, i'm running happy with win7 64-bit and the custom install took me an hour, including time to copy my XP files and what-not to another disk. was playing DG an hour after that (gotta love the download speeds!!)

 

November 2, 2009 10:34:13 AM from Demigod Forums Demigod Forums

If you are experiencing crashes, please download this zip file and run the .cmd inside. It will gather a variety of debugging info and generate another zip file in My Documents\My Games\Gas Powered Games\Demigod\reports which you can email to [email protected]. They will then pass the info on to the developers if they cannot help solve the issue.

November 2, 2009 11:31:00 AM from Demigod Forums Demigod Forums

ignore me, what he said.

November 2, 2009 12:41:00 PM from Demigod Forums Demigod Forums

[email protected][/quote][quote who="kryo" reply="5" id="2428947"]If you are experiencing crashes, please download this zip file and run the .cmd inside. It will gather a variety of debugging info and generate another zip file in My Documents\My Games\Gas Powered Games\Demigod\reports which you can email to [email protected]. They will then pass the info on to the developers if they cannot help solve the issue.

 

I downloaded and ran the .cmd, but gmail will not allow me to send and exacutable file.  How can I get the report to you?

November 3, 2009 5:20:29 AM from Demigod Forums Demigod Forums

zip it first

right click and selelct 'send to -> compressed archive'

November 3, 2009 8:29:28 PM from Demigod Forums Demigod Forums

my W7-64 runs fine, too... apart from the crackling sound bug which doesn't seem to be W7 related.

November 5, 2009 12:26:23 AM from Demigod Forums Demigod Forums

Quoting mrlarone,
zip it first

right click and selelct 'send to -> compressed archive'

 

The report is already zipped when it goes into the report folder.  I tried to zip it again just to be sure...still won't let me email it.

 

Getting frustrated now...

November 5, 2009 1:49:28 AM from Demigod Forums Demigod Forums

If i'm not mistaken AOL mail is the only one that cares so little about your protection as to let you send/recieve exe's,, you could always try that

November 6, 2009 11:27:57 AM from Demigod Forums Demigod Forums

I downloaded and ran the .cmd, but gmail will not allow me to send and exacutable file. How can I get the report to you?

Rename the file extension to something other than .zip(like .zzz) and then try sending it.

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