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Demigod: Beta 2 Preview

By on November 17, 2008 3:13:29 PM from JoeUser Forums JoeUser Forums

Draginol

Join Date 03/2001
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Gas Powered Games is working hard on Beta 2 of Demigod. We don't have a definitive date for it but we're hoping to get it out before Thanksgiving so people can play it over the break (that would be next week).

Now, so far beta testers have only played the engine test. That was basically just to see compatibility and performance.  We've taken that data and the GPG team has increased the game's performance dramatically.

Beta 2 is where we get into the "meat" of the game.  As we've mentioned before, beta 1 wasn't supposed to be fun. We're delighted some people found it fun but it wasn't really meant to be fun.

Beta 2, by contrast, is where the fun starts. How fun it'll be depends on how many of the features get in.  Below are some of the key features beta 2 will introduce:

  1. Objective Flags.  Beta 1 has a couple of these but beta 2 adds a lot more.  Winning at Demigod is about your ability to capture and make use of these objective flags.
  2. Skill Trees.  The skill trees have been greatly expanded upon.
  3. Generals.  While Assassins are extremely powerful on their own, Generals can summon minions who can be controlled like an RTS.
  4. Internet play.  Impulse Reactor based "cloud" multiplayer gets in which should make getting games going very easy (fingers crossed).
  5. Citadel upgrades.  Right now, things progress based on time.  In Beta 2, players will have to spend gold on Citadel upgrades to get access to more units, better units, etc.

We also have some surprises that we hope will make it into Beta 2 but we can't commit to that or whether they'd fall into Beta 3.

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November 17, 2008 3:28:10 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Sounds like all sorts of fun. Do want

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November 17, 2008 3:39:29 PM from Demigod Forums Demigod Forums

The waiting! It burns!

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November 17, 2008 3:41:11 PM from Demigod Forums Demigod Forums

Wohoo! greatly looking forward to it

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November 17, 2008 3:56:49 PM from Demigod Forums Demigod Forums

Looks great , I can't wait.

 

Heah, that ryhmes.  Damn I nearly caught myself in time.

 

Oh god, oh no, oh shit.  I am not sure I'm able to quit.

 

I must just be too overjoyed, that this Demigod I love,... will soon be deployed.

 

(It is even funnier when you hear me sing it.)

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November 17, 2008 3:58:18 PM from Demigod Forums Demigod Forums

lol.

Looks like I'm not the only one losing his mind over Demigod.

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November 17, 2008 4:01:10 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Annatar11 securely fastens Trigeminal into a straitjacket.

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November 17, 2008 4:26:13 PM from Demigod Forums Demigod Forums

- waits impatiently.

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November 17, 2008 4:27:29 PM from Demigod Forums Demigod Forums

Ke5trel produces feather, begins to tickle the bound and hapless Trigeminal's nose.

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November 17, 2008 4:28:52 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Ke5trel,
Ke5trel produces feather, begins to tickle the bound and hapless Trigeminal's nose.

Won't someone PLEASE think of the children?? Oh.. they're laughing from amusement? Carry on, then!

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November 17, 2008 4:33:58 PM from Demigod Forums Demigod Forums

It's like early christmas.

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November 17, 2008 4:48:15 PM from Demigod Forums Demigod Forums

W00t.

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November 17, 2008 4:50:31 PM from Stardock Forums Stardock Forums

This game gona be soo great. Buy it People!!!

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November 17, 2008 5:09:12 PM from Demigod Forums Demigod Forums

Indeed : woot

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November 17, 2008 5:21:51 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

That is 8 demigods, isn't it.

8!

8!

8!

8!

8!

8!

8!

8!

*cheers*

(to the cadence of chug! chug! chug!, that frat classic)

We're going to need a crowbar to get the grin off my face.

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November 17, 2008 5:22:42 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

We're going to need a crowbar to get the grin off my face.

No problem. Just tell me when.

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November 17, 2008 6:10:16 PM from Demigod Forums Demigod Forums

The roster is QoT, Sedna, Vamp, UB, Rook, Reg, TB, and Oak. 

So post-release we are potentially looking at Occulus, Porygon, Yoshi, and Usoll (Unnamed Steampunk-Owl Leotard Lady)...Can we have official names for the last three? 

 

And yes, this is awesome news

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November 17, 2008 6:40:44 PM from Demigod Forums Demigod Forums

@ Kestrel: where did you get the other demis from? What do we know about them... iwant infos asap (willing to trade for Karma...go karmajunkiies go)

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November 17, 2008 6:54:31 PM from Demigod Forums Demigod Forums

Quoting Ke5trel,
The roster is QoT, Sedna, Vamp, UB, Rook, Reg, TB, and Oak. 

So post-release we are potentially looking at Occulus, Porygon, Yoshi, and Usoll (Unnamed Steampunk-Owl Leotard Lady)...Can we have official names for the last three? 

 

And yes, this is awesome news

 

You forgot the LAWPQ

 

Occulus is a minotaur-like Demigod.  You can find pictures of him in the beta files if you look around a bit.  I have some info on how to find the stuff here.  The rest are just made up, probably (probably based on the other ones that had concept art in the beta files, actually).

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November 17, 2008 7:12:49 PM from Demigod Forums Demigod Forums

I'm so looking forward to playing the generals! Thanks for the good news

 

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November 17, 2008 8:57:27 PM from Demigod Forums Demigod Forums

if you follow Gnat3's link, tesb, you'll see several character portraits.  # 5, 6, and 12 have been informally called Yoshimitsu, Porygon, and Usoll on the forums, but we have no names for them.  # 8 is Occulus, he's a general and there are achievements listed for him in the Lua files.  Pretty sure he is blind   All I got

 

Peace

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November 17, 2008 11:34:49 PM from Stardock Forums Stardock Forums

Nice to hear there'll be more of the performance upgrade! I hope all the features can get in before Beta2

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November 18, 2008 2:09:47 AM from Demigod Forums Demigod Forums

I...

Can't!

WAIT!!!!!

 

OMGOMGOMGOMGOMGOMGOMG omDG OH MY DEMIGOD!!!

And btw, I'm interested in seeing the new Regulus!

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November 18, 2008 2:11:42 AM from Demigod Forums Demigod Forums

So, is all of next week considered the 'break'?

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November 18, 2008 1:05:34 PM from Demigod Forums Demigod Forums

Great news and thanks for the update.  The game is actually a ton of fun for me; even in its current state.  Bring on Thanksgiving.

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November 18, 2008 1:24:39 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Will it be playable for users with non ASCI chars in ther local folder path?

 

That would make my day.

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